Commit graph

37 commits

Author SHA1 Message Date
Shinovon
d49730b827 Fix face animations
Caused by `--fpmode fast` optimization
2026-05-09 18:56:44 +05:00
Shinovon
baa6d4e1c2 something 2026-05-08 06:09:41 +05:00
Shinovon
301498e09e Use ram pointers instead of vbo in gl1immed 2026-05-07 07:55:39 +05:00
Dante Leoncini
2390c67fa1 Merge branch 'master' of https://gitlab.com/shinovon/re3-symbian 2026-05-06 23:23:00 -03:00
Dante Leoncini
e747590879 Changes to allow compilation. A new PKG was created for the Symbian S60v3 version 2026-05-06 23:22:34 -03:00
Shinovon
1f01daa3c1 Disable skin shader on VC4 2026-05-07 05:42:35 +05:00
Shinovon
7592dde85c Don't downscale textures while in game 2026-05-07 03:59:38 +05:00
Shinovon
30fff6bbab No more out of memory errors on VC3 2026-05-07 02:48:00 +05:00
Shinovon
689c76b4c5 Reduce buffer size back to 16, enable start menu
RwInitialised non-sense
2026-05-07 01:25:53 +05:00
Shinovon
55aecc66f3 Merge gles1 and master
# Conflicts:
#	TODO.md
#	group/bld.inf
#	group/common.mmh
#	src/skel/symbian/symbian.cpp
2026-05-06 22:01:55 +05:00
Dante Leoncini
c2fb268a62 I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues 2026-05-06 04:33:30 -03:00
Dante Leoncini
6d9929b7ce Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8 2026-05-06 03:22:18 -03:00
Dante Leoncini
39c75bb8c5 hora dejo de verse todo de color negro. las texturas que estan dentro de gta3.img se estaban convirtiendo mal. por eso se veia negro. ahora usa las imagenes directamente. esto arregla los problemas visuales... pero no se si el juego se queda sin memoria y crashea al jugar un par de minutos. algo que no pasaba antes 2026-05-05 01:10:16 -03:00
Shinovon
e938d48607 Fix 2026-05-03 07:30:29 +05:00
Shinovon
d2fbcccd01 Completely remove dynamic lights 2026-05-03 07:14:41 +05:00
Shinovon
2b8a26d4d7 Enable effects back 2026-05-03 07:05:34 +05:00
Shinovon
0ad6fe45d1 Fix skin shader
TODO: test on vc4
2026-05-03 06:34:24 +05:00
Shinovon
f484ef9460 Fix uv addressing 2026-05-03 05:16:51 +05:00
Dante Leoncini
e0107274a5 Trying to get the keyboard working. The keys are already being detected correctly, but there’s still a part missing. 2026-05-02 20:37:16 -03:00
Dante Leoncini
52d43468b3 I disabled the lighting. This improved several things. The text that was invisible (black) is now visible and readable. The UI is fixed. A lot of things got better and the performance increase was significant. But obviously… it’s not magic, and there’s still more to do 2026-05-02 18:00:40 -03:00
Shinovon
7e7188abbd Some stats 2026-05-03 01:29:57 +05:00
Shinovon
1209902fe9 Don't use IBOs 2026-05-03 00:28:22 +05:00
Shinovon
7dae1b0268 Bring more changes from DC port 2026-05-02 15:22:39 +05:00
Shinovon
cf80610ce0 Fix 2026-05-01 20:44:25 +05:00
Shinovon
cbc14ed824 Restore gl1 implementation 2026-05-01 19:50:02 +05:00
Shinovon
af4ab6f1ac Fixes 2026-05-01 18:13:39 +05:00
Shinovon
5c860e4431 Fixes 2026-05-01 17:13:01 +05:00
Shinovon
2e77ead661 Fix 2026-05-01 15:38:34 +05:00
Dante Leoncini
33a8324d08 Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
Shinovon
558f1b9f32 Better fix 2026-05-01 14:37:44 +05:00
Shinovon
9adfa881b3 Fix compilation with older sdk 2026-05-01 14:34:05 +05:00
Shinovon
52e1b18729 Something partially working 2026-05-01 14:16:16 +05:00
Shinovon
6d11126db6 Make gles1 stubs based on gl3 code 2026-05-01 12:36:04 +05:00
Shinovon
feefe2e742 Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
Shinovon
d5a130fc29 Fix textures on VC4 2026-04-29 13:17:43 +05:00
Shinovon
3eb71f2cc5 Symbian^3 port 2026-04-29 05:15:13 +05:00
Shinovon
77cdaaf97e Initial commit 2026-04-29 04:17:06 +05:00