Shinovon
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baa6d4e1c2
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something
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2026-05-08 06:09:41 +05:00 |
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Shinovon
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301498e09e
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Use ram pointers instead of vbo in gl1immed
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2026-05-07 07:55:39 +05:00 |
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Dante Leoncini
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2390c67fa1
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Merge branch 'master' of https://gitlab.com/shinovon/re3-symbian
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2026-05-06 23:23:00 -03:00 |
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Dante Leoncini
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e747590879
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Changes to allow compilation. A new PKG was created for the Symbian S60v3 version
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2026-05-06 23:22:34 -03:00 |
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Shinovon
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1f01daa3c1
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Disable skin shader on VC4
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2026-05-07 05:42:35 +05:00 |
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Shinovon
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7592dde85c
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Don't downscale textures while in game
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2026-05-07 03:59:38 +05:00 |
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Shinovon
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30fff6bbab
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No more out of memory errors on VC3
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2026-05-07 02:48:00 +05:00 |
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Shinovon
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689c76b4c5
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Reduce buffer size back to 16, enable start menu
RwInitialised non-sense
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2026-05-07 01:25:53 +05:00 |
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Shinovon
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55aecc66f3
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Merge gles1 and master
# Conflicts:
# TODO.md
# group/bld.inf
# group/common.mmh
# src/skel/symbian/symbian.cpp
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2026-05-06 22:01:55 +05:00 |
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Dante Leoncini
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c2fb268a62
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I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues
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2026-05-06 04:33:30 -03:00 |
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Dante Leoncini
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6d9929b7ce
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Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8
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2026-05-06 03:22:18 -03:00 |
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Dante Leoncini
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39c75bb8c5
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hora dejo de verse todo de color negro. las texturas que estan dentro de gta3.img se estaban convirtiendo mal. por eso se veia negro. ahora usa las imagenes directamente. esto arregla los problemas visuales... pero no se si el juego se queda sin memoria y crashea al jugar un par de minutos. algo que no pasaba antes
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2026-05-05 01:10:16 -03:00 |
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Shinovon
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e938d48607
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Fix
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2026-05-03 07:30:29 +05:00 |
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Shinovon
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d2fbcccd01
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Completely remove dynamic lights
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2026-05-03 07:14:41 +05:00 |
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Shinovon
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2b8a26d4d7
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Enable effects back
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2026-05-03 07:05:34 +05:00 |
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Shinovon
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0ad6fe45d1
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Fix skin shader
TODO: test on vc4
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2026-05-03 06:34:24 +05:00 |
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Shinovon
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f484ef9460
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Fix uv addressing
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2026-05-03 05:16:51 +05:00 |
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Dante Leoncini
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e0107274a5
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Trying to get the keyboard working. The keys are already being detected correctly, but there’s still a part missing.
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2026-05-02 20:37:16 -03:00 |
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Dante Leoncini
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52d43468b3
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I disabled the lighting. This improved several things. The text that was invisible (black) is now visible and readable. The UI is fixed. A lot of things got better and the performance increase was significant. But obviously… it’s not magic, and there’s still more to do
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2026-05-02 18:00:40 -03:00 |
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Shinovon
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7e7188abbd
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Some stats
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2026-05-03 01:29:57 +05:00 |
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Shinovon
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1209902fe9
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Don't use IBOs
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2026-05-03 00:28:22 +05:00 |
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Shinovon
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7dae1b0268
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Bring more changes from DC port
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2026-05-02 15:22:39 +05:00 |
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Shinovon
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cf80610ce0
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Fix
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2026-05-01 20:44:25 +05:00 |
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Shinovon
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cbc14ed824
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Restore gl1 implementation
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2026-05-01 19:50:02 +05:00 |
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Shinovon
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af4ab6f1ac
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Fixes
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2026-05-01 18:13:39 +05:00 |
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Shinovon
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5c860e4431
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Fixes
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2026-05-01 17:13:01 +05:00 |
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Shinovon
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2e77ead661
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Fix
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2026-05-01 15:38:34 +05:00 |
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Dante Leoncini
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33a8324d08
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Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation
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2026-05-01 07:16:02 -03:00 |
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Shinovon
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558f1b9f32
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Better fix
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2026-05-01 14:37:44 +05:00 |
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Shinovon
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9adfa881b3
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Fix compilation with older sdk
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2026-05-01 14:34:05 +05:00 |
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Shinovon
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52e1b18729
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Something partially working
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2026-05-01 14:16:16 +05:00 |
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Shinovon
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6d11126db6
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Make gles1 stubs based on gl3 code
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2026-05-01 12:36:04 +05:00 |
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Shinovon
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feefe2e742
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Stub GLES 1.1 backend
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2026-05-01 11:27:14 +05:00 |
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Shinovon
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d5a130fc29
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Fix textures on VC4
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2026-04-29 13:17:43 +05:00 |
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Shinovon
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3eb71f2cc5
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Symbian^3 port
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2026-04-29 05:15:13 +05:00 |
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Shinovon
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77cdaaf97e
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Initial commit
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2026-04-29 04:17:06 +05:00 |
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