Убрал лишние умножения каждый кадр у тайлмапы
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478a6ee109
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4cd4b86b96
2 changed files with 11 additions and 7 deletions
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@ -58,12 +58,16 @@ function TileMap:update()
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love.graphics.clear(0, 255, 0) -- TODO: debug
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local spriteY = self.size * (iOffset - 1) - y
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for i = iOffset, iUpper do
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local spriteX = self.size * (jOffset - 1) - x
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for j = jOffset, jUpper do
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local tileIndex = self.map[i][j]
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love.graphics.draw(self.tiles[tileIndex], self.size * (j - 1) - x, self.size * (i - 1) - y)
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-- love.graphics.print(tostring(tileIndex), self.size * (j - 1) - x, self.size * (i - 1) - y)
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love.graphics.draw(self.tiles[tileIndex], spriteX, spriteY)
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-- love.graphics.print(tostring(tileIndex), spriteX, spriteY)
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spriteX = spriteX + self.size
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end
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spriteY = spriteY + self.size
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end
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love.graphics.setBlendMode(prevBlendMode)
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