Commit graph

  • 653d313413 Update todo master Shinovon 2026-05-15 09:09:32 +05:00
  • ad5d8af63b Detect whether rendering on powervr or videocore Shinovon 2026-05-14 13:53:24 +05:00
  • 78e6740735 Supress logging Shinovon 2026-05-14 13:52:53 +05:00
  • 3bec747ea6 Check for stdcpp installation in pkg Shinovon 2026-05-14 10:36:47 +05:00
  • 7e3f0685a3 Update readme Shinovon 2026-05-13 11:56:03 +05:00
  • 0f1389bb3e Update readme Shinovon 2026-05-13 11:52:05 +05:00
  • 4029e8ac5d Update todo Shinovon 2026-05-12 22:49:50 +05:00
  • 8cdae37d6e Bump pkg version v1.0.3-alpha Shinovon 2026-05-12 22:46:35 +05:00
  • a3847a9768 VC4 fixes Shinovon 2026-05-12 22:44:44 +05:00
  • 2829feffad Enable mission retry Shinovon 2026-05-12 14:02:36 +05:00
  • fa86cdc880 Bump pkg version v1.0.2-alpha Shinovon 2026-05-12 13:17:38 +05:00
  • 52c4681c0c Improve touch controls Shinovon 2026-05-12 13:17:18 +05:00
  • 6c644421fd Fix Shinovon 2026-05-12 09:01:52 +05:00
  • dfdd037ed3 Fixes Shinovon 2026-05-12 08:55:18 +05:00
  • 6992f313a9 Something with streaming Shinovon 2026-05-12 08:00:13 +05:00
  • e3ad2108f1 Fix streaming on windows Shinovon 2026-05-12 07:24:54 +05:00
  • 7f9b635431 Fix compilation for windows Shinovon 2026-05-12 07:00:35 +05:00
  • 20c7bf7818 Update todo Shinovon 2026-05-11 06:20:30 +05:00
  • 67cd77edf8 I already fixed the issue where the heads appeared black during cutscenes. It seems it was a vertex color problem gles1 Dante Leoncini 2026-05-09 17:20:59 -03:00
  • 4e180c1051 Update todo Shinovon 2026-05-09 19:07:55 +05:00
  • 0588e8866f Bump pkg version Shinovon 2026-05-09 19:00:19 +05:00
  • d49730b827 Fix face animations v1.0.1-alpha Shinovon 2026-05-09 18:56:44 +05:00
  • fa4776192b Add resources in pkg Shinovon 2026-05-09 18:10:08 +05:00
  • 124ea7befd something Shinovon 2026-05-09 04:15:27 +05:00
  • 5f33056f5a Fix build config Shinovon 2026-05-09 04:06:58 +05:00
  • 0d9599fd52 Use vfpv2 instead of softvfp+vfpv2 Shinovon 2026-05-08 20:46:20 +05:00
  • e81dbee77a Enable bullet traces Shinovon 2026-05-08 20:36:41 +05:00
  • baa6d4e1c2 something Shinovon 2026-05-08 06:09:41 +05:00
  • 85d6e68889 Try to fix compilation Shinovon 2026-05-08 05:59:16 +05:00
  • e392f442b6 Fix v1.0.0-alpha Shinovon 2026-05-08 05:24:57 +05:00
  • 48cb957c03 Update todo Shinovon 2026-05-08 03:54:20 +05:00
  • aa1ca0e884 Add more key mappings Shinovon 2026-05-08 03:19:48 +05:00
  • e925093323 Update todo Shinovon 2026-05-08 03:09:05 +05:00
  • 8092ab707f Update todo Shinovon 2026-05-08 03:07:20 +05:00
  • 11a958b643 Resize handler Shinovon 2026-05-07 20:26:36 +05:00
  • 1247cd5013 Enable classic control by default Shinovon 2026-05-07 20:00:16 +05:00
  • 3899270fa3 some Shinovon 2026-05-07 19:53:01 +05:00
  • b1eaa2fcdf Fix Shinovon 2026-05-07 19:34:24 +05:00
  • 9ae42063f8 Hide controller hud on keyboard presses Shinovon 2026-05-07 19:18:31 +05:00
  • 52b026b689 Add L3 and R3 Shinovon 2026-05-07 19:00:54 +05:00
  • 00eb422ee4 Update todo Shinovon 2026-05-07 08:22:22 +05:00
  • 301498e09e Use ram pointers instead of vbo in gl1immed Shinovon 2026-05-07 07:54:38 +05:00
  • 2390c67fa1 Merge branch 'master' of https://gitlab.com/shinovon/re3-symbian Dante Leoncini 2026-05-06 23:23:00 -03:00
  • e747590879 Changes to allow compilation. A new PKG was created for the Symbian S60v3 version Dante Leoncini 2026-05-06 23:22:34 -03:00
  • ab116e0af9 Update todo Shinovon 2026-05-07 06:56:52 +05:00
  • b0e18e4f68 Something idk Shinovon 2026-05-07 06:53:39 +05:00
  • af57ea469e Disable effects again Shinovon 2026-05-07 06:53:24 +05:00
  • 1d813004c2 Controller hud text Shinovon 2026-05-07 06:11:28 +05:00
  • 1f01daa3c1 Disable skin shader on VC4 Shinovon 2026-05-07 05:42:35 +05:00
  • 7592dde85c Don't downscale textures while in game Shinovon 2026-05-07 03:59:38 +05:00
  • a5c5ba1114 Update todo Shinovon 2026-05-07 03:38:47 +05:00
  • 3ad8607a78 Fix another crash, update todo Shinovon 2026-05-07 03:28:28 +05:00
  • 30fff6bbab No more out of memory errors on VC3 Shinovon 2026-05-07 02:48:00 +05:00
  • 689c76b4c5 Reduce buffer size back to 16, enable start menu Shinovon 2026-05-07 01:25:53 +05:00
  • 38bc1a6dab Update readme Shinovon 2026-05-06 23:53:36 +05:00
  • e86fba79ac Fix Shinovon 2026-05-06 23:37:19 +05:00
  • ef8ca1f430 Fix typo Shinovon 2026-05-06 23:31:04 +05:00
  • c546c273db Update todo, disable effects in s60v3 Shinovon 2026-05-06 23:30:01 +05:00
  • 26151a7ad9 Preparations for possible audio impl in future Shinovon 2026-05-06 23:23:36 +05:00
  • 0e69f01030 Hide controller hud on keyboard Shinovon 2026-05-06 23:16:34 +05:00
  • 82ffdf5733 Enable both gles1 and gles2 builds Shinovon 2026-05-06 23:14:16 +05:00
  • 55aecc66f3 Merge gles1 and master Shinovon 2026-05-06 22:01:55 +05:00
  • 2044f05719 Update todo Shinovon 2026-05-06 18:30:55 +05:00
  • 37a9ff7963 Update todo Shinovon 2026-05-06 16:30:51 +05:00
  • 7efcaf573a Touch controls wip Shinovon 2026-05-06 16:16:41 +05:00
  • c2fb268a62 I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues Dante Leoncini 2026-05-06 04:33:30 -03:00
  • 6d9929b7ce Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8 Dante Leoncini 2026-05-06 03:22:18 -03:00
  • 39c75bb8c5 hora dejo de verse todo de color negro. las texturas que estan dentro de gta3.img se estaban convirtiendo mal. por eso se veia negro. ahora usa las imagenes directamente. esto arregla los problemas visuales... pero no se si el juego se queda sin memoria y crashea al jugar un par de minutos. algo que no pasaba antes Dante Leoncini 2026-05-05 01:10:16 -03:00
  • a56793f44b Touch controls concept Shinovon 2026-05-03 08:52:21 +05:00
  • d4d2f375d2 Controls are working now Dante Leoncini 2026-05-03 00:49:10 -03:00
  • 6d7e068d03 Controls are working now Dante Leoncini 2026-05-03 00:43:51 -03:00
  • b310f7081f Fix fps limiter Shinovon 2026-05-03 08:09:10 +05:00
  • 25b5595bc5 Enable fps limiter Shinovon 2026-05-03 07:31:40 +05:00
  • e938d48607 Fix Shinovon 2026-05-03 07:30:29 +05:00
  • d2fbcccd01 Completely remove dynamic lights Shinovon 2026-05-03 07:14:41 +05:00
  • 2b8a26d4d7 Enable effects back Shinovon 2026-05-03 07:05:34 +05:00
  • 0ad6fe45d1 Fix skin shader Shinovon 2026-05-03 06:33:11 +05:00
  • f484ef9460 Fix uv addressing Shinovon 2026-05-03 05:16:51 +05:00
  • 9108718dca Update todo Shinovon 2026-05-03 05:16:38 +05:00
  • 64027b2997 Add notes about building Shinovon 2026-05-03 05:13:02 +05:00
  • e0107274a5 Trying to get the keyboard working. The keys are already being detected correctly, but there’s still a part missing. Dante Leoncini 2026-05-02 20:37:16 -03:00
  • 8e714d416d Implement simple keyboard controls Shinovon 2026-05-03 02:32:10 +05:00
  • 52d43468b3 I disabled the lighting. This improved several things. The text that was invisible (black) is now visible and readable. The UI is fixed. A lot of things got better and the performance increase was significant. But obviously… it’s not magic, and there’s still more to do Dante Leoncini 2026-05-02 18:00:40 -03:00
  • 7e7188abbd Some stats Shinovon 2026-05-03 01:29:57 +05:00
  • 1209902fe9 Don't use IBOs Shinovon 2026-05-03 00:28:22 +05:00
  • 7dae1b0268 Bring more changes from DC port Shinovon 2026-05-02 15:22:39 +05:00
  • c3120900b4 I removed the log I wrote. There was already one in the project, so it wasn’t necessary Dante Leoncini 2026-05-01 13:01:19 -03:00
  • cf80610ce0 Fix Shinovon 2026-05-01 20:44:25 +05:00
  • cbc14ed824 Restore gl1 implementation Shinovon 2026-05-01 19:50:02 +05:00
  • af4ab6f1ac Fixes Shinovon 2026-05-01 18:13:39 +05:00
  • 5c860e4431 Fixes Shinovon 2026-05-01 17:13:01 +05:00
  • 3b6eaf91e3 Fix running on s60v3 Shinovon 2026-05-01 16:19:33 +05:00
  • e76ad572cb A log was added that creates a re3_log.txt file on the memory card for debugging purposes Dante Leoncini 2026-05-01 07:43:23 -03:00
  • 905ab38a64 A log was added that creates a re3_log.txt file on the memory card for debugging purposes Dante Leoncini 2026-05-01 07:41:30 -03:00
  • 80900a711c Update gitignore Shinovon 2026-05-01 15:39:46 +05:00
  • 2e77ead661 Fix Shinovon 2026-05-01 15:38:34 +05:00
  • 33a8324d08 Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation Dante Leoncini 2026-05-01 07:16:02 -03:00
  • 558f1b9f32 Better fix Shinovon 2026-05-01 14:36:54 +05:00
  • 9adfa881b3 Fix compilation with older sdk Shinovon 2026-05-01 14:34:05 +05:00
  • 52e1b18729 Something partially working Shinovon 2026-05-01 13:41:15 +05:00