Commit graph

32 commits

Author SHA1 Message Date
Shinovon
26151a7ad9 Preparations for possible audio impl in future 2026-05-06 23:23:36 +05:00
Shinovon
0e69f01030 Hide controller hud on keyboard 2026-05-06 23:16:34 +05:00
Shinovon
55aecc66f3 Merge gles1 and master
# Conflicts:
#	TODO.md
#	group/bld.inf
#	group/common.mmh
#	src/skel/symbian/symbian.cpp
2026-05-06 22:01:55 +05:00
Shinovon
2044f05719 Update todo 2026-05-06 18:30:55 +05:00
Shinovon
7efcaf573a Touch controls wip 2026-05-06 16:16:41 +05:00
Dante Leoncini
6d9929b7ce Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8 2026-05-06 03:22:18 -03:00
Dante Leoncini
39c75bb8c5 hora dejo de verse todo de color negro. las texturas que estan dentro de gta3.img se estaban convirtiendo mal. por eso se veia negro. ahora usa las imagenes directamente. esto arregla los problemas visuales... pero no se si el juego se queda sin memoria y crashea al jugar un par de minutos. algo que no pasaba antes 2026-05-05 01:10:16 -03:00
Shinovon
a56793f44b Touch controls concept 2026-05-03 08:52:21 +05:00
Dante Leoncini
d4d2f375d2 Controls are working now 2026-05-03 00:49:10 -03:00
Dante Leoncini
6d7e068d03 Controls are working now 2026-05-03 00:43:51 -03:00
Shinovon
b310f7081f Fix fps limiter 2026-05-03 08:09:10 +05:00
Shinovon
25b5595bc5 Enable fps limiter 2026-05-03 07:31:40 +05:00
Shinovon
e938d48607 Fix 2026-05-03 07:30:29 +05:00
Shinovon
2b8a26d4d7 Enable effects back 2026-05-03 07:05:34 +05:00
Dante Leoncini
e0107274a5 Trying to get the keyboard working. The keys are already being detected correctly, but there’s still a part missing. 2026-05-02 20:37:16 -03:00
Shinovon
8e714d416d Implement simple keyboard controls 2026-05-03 02:32:10 +05:00
Shinovon
7e7188abbd Some stats 2026-05-03 01:29:57 +05:00
Shinovon
7dae1b0268 Bring more changes from DC port 2026-05-02 15:22:39 +05:00
Dante Leoncini
c3120900b4 I removed the log I wrote. There was already one in the project, so it wasn’t necessary 2026-05-01 13:01:19 -03:00
Shinovon
5c860e4431 Fixes 2026-05-01 17:13:01 +05:00
Dante Leoncini
e76ad572cb A log was added that creates a re3_log.txt file on the memory card for debugging purposes 2026-05-01 07:43:23 -03:00
Dante Leoncini
905ab38a64 A log was added that creates a re3_log.txt file on the memory card for debugging purposes 2026-05-01 07:41:30 -03:00
Shinovon
2e77ead661 Fix 2026-05-01 15:38:34 +05:00
Dante Leoncini
33a8324d08 Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
Shinovon
9adfa881b3 Fix compilation with older sdk 2026-05-01 14:34:05 +05:00
Shinovon
52e1b18729 Something partially working 2026-05-01 14:16:16 +05:00
Shinovon
9c3f9b9ed6 Test 2026-05-01 12:36:09 +05:00
Shinovon
2c441fbede Logs 2026-05-01 12:34:47 +05:00
Shinovon
feefe2e742 Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
Shinovon
d5a130fc29 Fix textures on VC4 2026-04-29 13:17:43 +05:00
Shinovon
3eb71f2cc5 Symbian^3 port 2026-04-29 05:15:13 +05:00
Shinovon
77cdaaf97e Initial commit 2026-04-29 04:17:06 +05:00