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Fix
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2 changed files with 15 additions and 11 deletions
22
TODO.md
22
TODO.md
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@ -3,24 +3,28 @@
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- [x] Fix shader compilation
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- [x] Basic touch controls
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- [x] Downscale textures
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- [x] Optimize to always run 10+ fps
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- [x] Fit in 32MB VRAM to run on N8, E7, E6, etc.
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- [ ] Optimize to always run 20+ fps
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- [x] Fix skinning shader (cutscene heads require it)
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- [ ] Use etc1/pvrtc compression
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- [ ] Simplify geometry
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- [ ] Touch controls
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- [x] Keyboard controls
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- [ ] Audio?
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- [ ] Menu
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- [ ] Config
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- [ ] HUD disappearing
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- [x] Merge S60v3 and ^3 branches
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S60v3 specific:
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GLES 2.0 specific:
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- [x] Optimize to always run 10+ fps
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- [x] Fit in 32MB VRAM to run on N8, E7, E6, etc.
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- [x] Fix skinning shader (cutscene heads require it)
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- [ ] Optimize to always run 20+ fps
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- [ ] Use etc1 compression
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GLES 1.1 specific:
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- [x] Backport to STLport v4
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- [x] GLES 1.1 engine (WIP)
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- [x] GLES 1.1 engine
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- [ ] Keyboard mappings for both QWERTY/12-keys
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- [ ] Use pvrtc compression
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Issues:
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- [x] Fix crash in Texture::destroy on exit
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- [ ] Fix crash in Texture::destroy on exit
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- [ ] Save menu is too slow
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- [ ] HUD disappearing on GLES 2.0
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@ -1,5 +1,5 @@
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#include "common.h"
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#if !defined(AUDIO_OAL) && !defined(AUDIO_MSS)
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#if !defined(AUDIO_OAL) && !defined(AUDIO_MSS) && (!defined(__SYMBIAN32) || defined(NO_AUDIO))
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#include "sampman.h"
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#include "AudioManager.h"
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