diff --git a/TODO.md b/TODO.md index e0af3d3..a88c5af 100644 --- a/TODO.md +++ b/TODO.md @@ -3,24 +3,28 @@ - [x] Fix shader compilation - [x] Basic touch controls - [x] Downscale textures -- [x] Optimize to always run 10+ fps -- [x] Fit in 32MB VRAM to run on N8, E7, E6, etc. -- [ ] Optimize to always run 20+ fps -- [x] Fix skinning shader (cutscene heads require it) -- [ ] Use etc1/pvrtc compression - [ ] Simplify geometry - [ ] Touch controls - [x] Keyboard controls - [ ] Audio? - [ ] Menu - [ ] Config -- [ ] HUD disappearing +- [x] Merge S60v3 and ^3 branches -S60v3 specific: +GLES 2.0 specific: +- [x] Optimize to always run 10+ fps +- [x] Fit in 32MB VRAM to run on N8, E7, E6, etc. +- [x] Fix skinning shader (cutscene heads require it) +- [ ] Optimize to always run 20+ fps +- [ ] Use etc1 compression + +GLES 1.1 specific: - [x] Backport to STLport v4 -- [x] GLES 1.1 engine (WIP) +- [x] GLES 1.1 engine - [ ] Keyboard mappings for both QWERTY/12-keys +- [ ] Use pvrtc compression Issues: -- [x] Fix crash in Texture::destroy on exit -- [ ] Save menu is too slow \ No newline at end of file +- [ ] Fix crash in Texture::destroy on exit +- [ ] Save menu is too slow +- [ ] HUD disappearing on GLES 2.0 \ No newline at end of file diff --git a/src/audio/sampman_null.cpp b/src/audio/sampman_null.cpp index d607836..b0fa42a 100644 --- a/src/audio/sampman_null.cpp +++ b/src/audio/sampman_null.cpp @@ -1,5 +1,5 @@ #include "common.h" -#if !defined(AUDIO_OAL) && !defined(AUDIO_MSS) +#if !defined(AUDIO_OAL) && !defined(AUDIO_MSS) && (!defined(__SYMBIAN32) || defined(NO_AUDIO)) #include "sampman.h" #include "AudioManager.h"