Enable bullet traces

This commit is contained in:
Shinovon 2026-05-08 20:36:41 +05:00
parent baa6d4e1c2
commit e81dbee77a
3 changed files with 5 additions and 3 deletions

View file

@ -3689,6 +3689,7 @@ const char* controllerTypesPaths[] = {
void
CMenuManager::LoadController(int8 type)
{
#ifdef BUTTON_ICONS
switch (type)
{
case CONTROLLER_DUALSHOCK2:
@ -3703,7 +3704,8 @@ CMenuManager::LoadController(int8 type)
CFont::LoadButtons("MODELS/X360BTNS.TXD");
break;
}
#endif
// Unload current textures
for (int i = FE_CONTROLLER; i <= FE_ARROWS4; i++)
m_aFrontEndSprites[i].Delete();