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I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues
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8 changed files with 210 additions and 7 deletions
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@ -14,7 +14,7 @@ SOURCE engine.cpp error.cpp frame.cpp geometry.cpp geoplg.cpp
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SOURCEPATH ../vendor/librw/src/gl
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SOURCE gl3.cpp gl3device.cpp gl3immed.cpp gl3matfx.cpp gl3pipe.cpp gl3raster.cpp gl3render.cpp gl3shader.cpp gl3skin.cpp wdgl.cpp
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SOURCEPATH ../vendor/librw/src/gles1
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SOURCE gl1.cpp gl1device.cpp gl1immed.cpp gl1pipe.cpp gl1raster.cpp gl1render.cpp
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SOURCE gl1.cpp gl1device.cpp gl1immed.cpp gl1matfx.cpp gl1pipe.cpp gl1raster.cpp gl1render.cpp gl1skin.cpp
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SOURCEPATH ../vendor/librw/src
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SOURCE hanim.cpp image.cpp light.cpp
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SOURCEPATH ../vendor/librw/src/lodepng
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