I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues

This commit is contained in:
Dante Leoncini 2026-05-06 04:33:30 -03:00
parent 6d9929b7ce
commit c2fb268a62
8 changed files with 210 additions and 7 deletions

View file

@ -14,7 +14,7 @@ SOURCE engine.cpp error.cpp frame.cpp geometry.cpp geoplg.cpp
SOURCEPATH ../vendor/librw/src/gl
SOURCE gl3.cpp gl3device.cpp gl3immed.cpp gl3matfx.cpp gl3pipe.cpp gl3raster.cpp gl3render.cpp gl3shader.cpp gl3skin.cpp wdgl.cpp
SOURCEPATH ../vendor/librw/src/gles1
SOURCE gl1.cpp gl1device.cpp gl1immed.cpp gl1pipe.cpp gl1raster.cpp gl1render.cpp
SOURCE gl1.cpp gl1device.cpp gl1immed.cpp gl1matfx.cpp gl1pipe.cpp gl1raster.cpp gl1render.cpp gl1skin.cpp
SOURCEPATH ../vendor/librw/src
SOURCE hanim.cpp image.cpp light.cpp
SOURCEPATH ../vendor/librw/src/lodepng