re3-symbian/group
Shinovon 55aecc66f3 Merge gles1 and master
# Conflicts:
#	TODO.md
#	group/bld.inf
#	group/common.mmh
#	src/skel/symbian/symbian.cpp
2026-05-06 22:01:55 +05:00
..
bld.inf Merge gles1 and master 2026-05-06 22:01:55 +05:00
common.mmh Don't use IBOs 2026-05-03 00:28:22 +05:00
Icons_scalable_dc.mk Symbian^3 port 2026-04-29 05:15:13 +05:00
librw.mmh I already fixed the textures that were broken. Now the cars are visible, and the heads that were missing are also showing (although they have a black texture. I need to check what happened there). The game no longer crashes, and I was able to complete a couple of missions without any issues 2026-05-06 04:33:30 -03:00
librw_gles1.mmp Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
librw_gles2.mmp Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
qgn_menu_re3.svg Symbian^3 port 2026-04-29 05:15:13 +05:00
re3.mmh I removed the log I wrote. There was already one in the project, so it wasn’t necessary 2026-05-01 13:01:19 -03:00
re3.rss Symbian^3 port 2026-04-29 05:15:13 +05:00
re3_gles1.mmp Restore gl1 implementation 2026-05-01 19:50:02 +05:00
re3_gles2.mmp Restore gl1 implementation 2026-05-01 19:50:02 +05:00
re3_reg.rss Symbian^3 port 2026-04-29 05:15:13 +05:00
shaders.mk Completely remove dynamic lights 2026-05-03 07:14:41 +05:00