Find a file
2026-05-08 03:54:20 +05:00
gamefiles Initial commit 2026-04-29 04:17:06 +05:00
group Fix another crash, update todo 2026-05-07 03:28:28 +05:00
sis Changes to allow compilation. A new PKG was created for the Symbian S60v3 version 2026-05-06 23:22:34 -03:00
src Add more key mappings 2026-05-08 03:19:48 +05:00
utils/gxt Initial commit 2026-04-29 04:17:06 +05:00
vendor/librw Use ram pointers instead of vbo in gl1immed 2026-05-07 07:55:39 +05:00
.gitignore Restore gl1 implementation 2026-05-01 19:50:02 +05:00
README.md Update readme 2026-05-06 23:53:36 +05:00
TODO.md Update todo 2026-05-08 03:54:20 +05:00

re3-symbian

Work-in-progress port of GTA III for Symbian devices.
Supports S60 3rd Edition FP1, S60 5th edition Symbian^3 and later.

Based on re3, uses some code from Dreamcast and Vita ports.

State

See TODO.md for more details on project state.

Tested devices:

  • Belle with BCM2763 (700) - GLES 2.0
  • Anna/Belle with BCM2727 (E7, N8, E6) - GLES 2.0
  • S60v3.1 with PowerVR MBX (E90, N95) - GLES 1.1

Building

Import bld.inf in Carbide.c++ with Symbian^3 or newer SDK, add PKG file to SIS Builder and build the project.

I use Carbide.c++ 3.2, Symbian Belle SDK with sbsv2 from QtSDK and RVCT 4.0, but it should also work with GCCE 4.4.1.

License (copied from original README)

We don't feel like we're in a position to give this code a license.
The code should only be used for educational, documentation and modding purposes.
We do not encourage piracy or commercial use.
Please keep derivate work open source and give proper credit.