re3-symbian/src/core
2026-05-07 06:53:24 +05:00
..
Accident.cpp Initial commit 2026-04-29 04:17:06 +05:00
Accident.h Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
AnimViewer.cpp Initial commit 2026-04-29 04:17:06 +05:00
AnimViewer.h Initial commit 2026-04-29 04:17:06 +05:00
Cam.cpp Bring more changes from DC port 2026-05-02 15:22:39 +05:00
Camera.cpp Initial commit 2026-04-29 04:17:06 +05:00
Camera.h Initial commit 2026-04-29 04:17:06 +05:00
CdStream.cpp Initial commit 2026-04-29 04:17:06 +05:00
CdStream.h Initial commit 2026-04-29 04:17:06 +05:00
CdStreamPosix.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
Clock.cpp Initial commit 2026-04-29 04:17:06 +05:00
Clock.h Initial commit 2026-04-29 04:17:06 +05:00
common.h Logs 2026-05-01 12:34:47 +05:00
config.h No more out of memory errors on VC3 2026-05-07 02:48:00 +05:00
ControllerConfig.cpp Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
ControllerConfig.h Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
Crime.h Initial commit 2026-04-29 04:17:06 +05:00
Debug.cpp Initial commit 2026-04-29 04:17:06 +05:00
Debug.h Initial commit 2026-04-29 04:17:06 +05:00
Directory.cpp Initial commit 2026-04-29 04:17:06 +05:00
Directory.h Initial commit 2026-04-29 04:17:06 +05:00
EventList.cpp Initial commit 2026-04-29 04:17:06 +05:00
EventList.h Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
FileLoader.cpp Bring more changes from DC port 2026-05-02 15:22:39 +05:00
FileLoader.h Initial commit 2026-04-29 04:17:06 +05:00
FileMgr.cpp Initial commit 2026-04-29 04:17:06 +05:00
FileMgr.h Initial commit 2026-04-29 04:17:06 +05:00
Fire.cpp Initial commit 2026-04-29 04:17:06 +05:00
Fire.h Initial commit 2026-04-29 04:17:06 +05:00
Frontend.cpp No more out of memory errors on VC3 2026-05-07 02:48:00 +05:00
Frontend.h Symbian^3 port 2026-04-29 05:15:13 +05:00
Frontend_PS2.cpp Initial commit 2026-04-29 04:17:06 +05:00
Frontend_PS2.h Initial commit 2026-04-29 04:17:06 +05:00
FrontEndControls.cpp Initial commit 2026-04-29 04:17:06 +05:00
FrontEndControls.h Initial commit 2026-04-29 04:17:06 +05:00
FrontendTriggers.h Initial commit 2026-04-29 04:17:06 +05:00
Game.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
Game.h Initial commit 2026-04-29 04:17:06 +05:00
General.h Initial commit 2026-04-29 04:17:06 +05:00
IniFile.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
IniFile.h Initial commit 2026-04-29 04:17:06 +05:00
Lists.cpp Initial commit 2026-04-29 04:17:06 +05:00
Lists.h Initial commit 2026-04-29 04:17:06 +05:00
main.cpp Disable effects again 2026-05-07 06:53:24 +05:00
main.h Initial commit 2026-04-29 04:17:06 +05:00
MenuScreens.cpp Initial commit 2026-04-29 04:17:06 +05:00
MenuScreensCustom.cpp Bring more changes from DC port 2026-05-02 15:22:39 +05:00
obrstr.cpp Initial commit 2026-04-29 04:17:06 +05:00
obrstr.h Initial commit 2026-04-29 04:17:06 +05:00
Pad.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
Pad.h Initial commit 2026-04-29 04:17:06 +05:00
Placeable.cpp Initial commit 2026-04-29 04:17:06 +05:00
Placeable.h Initial commit 2026-04-29 04:17:06 +05:00
PlayerInfo.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
PlayerInfo.h Initial commit 2026-04-29 04:17:06 +05:00
Pools.cpp Initial commit 2026-04-29 04:17:06 +05:00
Pools.h Initial commit 2026-04-29 04:17:06 +05:00
Profile.cpp Initial commit 2026-04-29 04:17:06 +05:00
Profile.h Initial commit 2026-04-29 04:17:06 +05:00
Radar.cpp Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
Radar.h Initial commit 2026-04-29 04:17:06 +05:00
Range2D.cpp Initial commit 2026-04-29 04:17:06 +05:00
Range2D.h Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
Range3D.cpp Initial commit 2026-04-29 04:17:06 +05:00
Range3D.h Initial commit 2026-04-29 04:17:06 +05:00
re3.cpp Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
References.cpp Initial commit 2026-04-29 04:17:06 +05:00
References.h Initial commit 2026-04-29 04:17:06 +05:00
Stats.cpp Initial commit 2026-04-29 04:17:06 +05:00
Stats.h Initial commit 2026-04-29 04:17:06 +05:00
Streaming.cpp Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8 2026-05-06 03:22:18 -03:00
Streaming.h Initial commit 2026-04-29 04:17:06 +05:00
SurfaceTable.cpp Initial commit 2026-04-29 04:17:06 +05:00
SurfaceTable.h Initial commit 2026-04-29 04:17:06 +05:00
templates.h Initial commit 2026-04-29 04:17:06 +05:00
timebars.cpp Touch controls concept 2026-05-03 08:52:21 +05:00
timebars.h Initial commit 2026-04-29 04:17:06 +05:00
Timer.cpp Symbian^3 port 2026-04-29 05:15:13 +05:00
Timer.h Symbian^3 port 2026-04-29 05:15:13 +05:00
TimeStep.cpp Initial commit 2026-04-29 04:17:06 +05:00
TimeStep.h Initial commit 2026-04-29 04:17:06 +05:00
User.cpp Initial commit 2026-04-29 04:17:06 +05:00
User.h Initial commit 2026-04-29 04:17:06 +05:00
Wanted.cpp Initial commit 2026-04-29 04:17:06 +05:00
Wanted.h Initial commit 2026-04-29 04:17:06 +05:00
World.cpp Initial commit 2026-04-29 04:17:06 +05:00
World.h Initial commit 2026-04-29 04:17:06 +05:00
ZoneCull.cpp Reduce buffer size back to 16, enable start menu 2026-05-07 01:25:53 +05:00
ZoneCull.h Initial commit 2026-04-29 04:17:06 +05:00
Zones.cpp Initial commit 2026-04-29 04:17:06 +05:00
Zones.h Initial commit 2026-04-29 04:17:06 +05:00