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6 lines
356 B
C
6 lines
356 B
C
rw::Camera *ViewerCreate(rw::World *world);
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void ViewerDestroy(rw::Camera *camera, rw::World *world);
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void ViewerMove(rw::Camera *camera, rw::V3d *offset);
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void ViewerRotate(rw::Camera *camera, float deltaX, float deltaY);
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void ViewerTranslate(rw::Camera *camera, float deltaX, float deltaY);
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void ViewerSetPosition(rw::Camera *camera, rw::V3d *position);
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