Common: - [x] Make it compile - [x] Window implementation - [x] Fix shader compilation - [x] Downscale textures - [ ] Simplify geometry - [x] Touch controls - [x] Keyboard controls - [ ] Audio? - [x] Menu - [x] Config - [x] Merge S60v3 and ^3 branches - [ ] Move map to top left corner - [ ] Do something with sprites, they're still taking too much frame time GLES 2.0 specific: - [x] Optimize to always run 10+ fps - [x] Fix skinning shader (cutscene heads require it) - [ ] Optimize to always run 20+ fps - [ ] Use etc1 compression - [ ] Fix face animations in optimized builds GLES 1.1 specific: - [x] Backport to STLport v4 - [x] GLES 1.1 engine - [ ] Keyboard mappings for both QWERTY/12-keys - [ ] Use pvrtc compression Issues: - [x] Fix crash in Texture::destroy on exit - [x] Save menu is too slow - [x] HUD disappearing on GLES 2.0 (mostly fixed, was caused by OOM) - [x] Crash when picking up a bat