From 4029e8ac5dafe2b74a0af5a0fdb3fe4ee3b6bcca Mon Sep 17 00:00:00 2001 From: Shinovon Date: Tue, 12 May 2026 22:49:50 +0500 Subject: [PATCH 1/7] Update todo --- TODO.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TODO.md b/TODO.md index 3b2cf5f..21e2dd3 100644 --- a/TODO.md +++ b/TODO.md @@ -35,6 +35,6 @@ GLES 1.1 specific: - [ ] Fix lighting Issues: -- [x] Fix crash in Texture::destroy on exit +- [ ] Fix crash in Texture::destroy on exit - [x] Save menu is too slow - [x] Crash when picking up a bat From 0f1389bb3ea2a884c3867ca79baaf4acd0441b38 Mon Sep 17 00:00:00 2001 From: Shinovon Date: Wed, 13 May 2026 11:52:05 +0500 Subject: [PATCH 2/7] Update readme --- README.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 83d7686..59786b0 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,6 @@ # re3-symbian -Work-in-progress port of GTA III for Symbian devices.\ -Supports S60 3rd Edition FP1, S60 5th edition Symbian^3 and later. +Work-in-progress port of GTA III for Symbian devices. Based on re3, uses some code from [Dreamcast](https://gitlab.com/skmp/dca3-game) and [Vita](https://github.com/Rinnegatamante/librw-vita) ports. @@ -14,6 +13,13 @@ Tested devices: - Anna/Belle with BCM2727 (E7, N8, E6) - GLES 2.0 - S60v3.1 with PowerVR MBX (E90, N95) - GLES 1.1 +## Device requirements + +- S60 3rd Edition FP1, S60 5th Edition (non-Nokia), Symbian^3 or later +- GPU +- 128 MB RAM with at least 50 MB free +- Functional E: drive with 400 MB of free space + ## Building Import bld.inf in Carbide.c++ with Symbian^3 or newer SDK, add PKG file to SIS Builder and build the project. From 7e3f0685a3283cc0593ddc002b54a7a092c1450a Mon Sep 17 00:00:00 2001 From: Shinovon Date: Wed, 13 May 2026 11:56:03 +0500 Subject: [PATCH 3/7] Update readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 59786b0..72c9ed8 100644 --- a/README.md +++ b/README.md @@ -17,8 +17,8 @@ Tested devices: - S60 3rd Edition FP1, S60 5th Edition (non-Nokia), Symbian^3 or later - GPU -- 128 MB RAM with at least 50 MB free -- Functional E: drive with 400 MB of free space +- 128 MB RAM with at least 50 MB free (won't run on regular 64 MB N95 unless you disable all textures) +- Functional E: drive with 400 MB of free space (will be more as it'll start to support audio) ## Building From 3bec747ea69fc2a402e5efe2f9c9feba57bf72b7 Mon Sep 17 00:00:00 2001 From: Shinovon Date: Thu, 14 May 2026 10:36:47 +0500 Subject: [PATCH 4/7] Check for stdcpp installation in pkg --- sis/re3.pkg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sis/re3.pkg b/sis/re3.pkg index 9374b6b..4b38c53 100644 --- a/sis/re3.pkg +++ b/sis/re3.pkg @@ -7,7 +7,7 @@ %{"nnproject"} :"nnproject" -IF (NOT package(0x20009A80)) OR (NOT package(0x2002372A)) ; old or missing openc +IF (NOT package(0x20009A80)) OR (NOT package(0x2002372A)) OR (NOT package(0x10282872)) ; old or missing openc "incompatible_openc.txt"-"", FT, FORCEABORT ENDIF From 78e67407359b761edbefbe3d551a7c5b45bc23de Mon Sep 17 00:00:00 2001 From: Shinovon Date: Thu, 14 May 2026 13:52:53 +0500 Subject: [PATCH 5/7] Supress logging --- README.md | 10 +++++----- group/librw.mmh | 2 +- vendor/librw/src/gl/gl3shader.cpp | 5 +++++ vendor/librw/src/printf_stub.c | 11 +++++++++++ 4 files changed, 22 insertions(+), 6 deletions(-) create mode 100644 vendor/librw/src/printf_stub.c diff --git a/README.md b/README.md index 72c9ed8..6aa9517 100644 --- a/README.md +++ b/README.md @@ -8,11 +8,6 @@ Based on re3, uses some code from [Dreamcast](https://gitlab.com/skmp/dca3-game) See [TODO.md](/TODO.md) for more details on project state. -Tested devices: -- Belle with BCM2763 (700) - GLES 2.0 -- Anna/Belle with BCM2727 (E7, N8, E6) - GLES 2.0 -- S60v3.1 with PowerVR MBX (E90, N95) - GLES 1.1 - ## Device requirements - S60 3rd Edition FP1, S60 5th Edition (non-Nokia), Symbian^3 or later @@ -20,6 +15,11 @@ Tested devices: - 128 MB RAM with at least 50 MB free (won't run on regular 64 MB N95 unless you disable all textures) - Functional E: drive with 400 MB of free space (will be more as it'll start to support audio) +Tested devices: +- Belle with BCM2763 (700) - GLES 2.0 +- Anna/Belle with BCM2727 (E7, N8, E6) - GLES 2.0 +- S60v3.1 with PowerVR MBX (E90, N95) - GLES 1.1 + ## Building Import bld.inf in Carbide.c++ with Symbian^3 or newer SDK, add PKG file to SIS Builder and build the project. diff --git a/group/librw.mmh b/group/librw.mmh index b38f518..2276d21 100644 --- a/group/librw.mmh +++ b/group/librw.mmh @@ -25,4 +25,4 @@ SOURCEPATH ../vendor/librw/src/ps2 SOURCE pds.cpp ps2.cpp ps2device.cpp ps2matfx.cpp ps2raster.cpp ps2skin.cpp SOURCEPATH ../vendor/librw/src SOURCE raster.cpp render.cpp skin.cpp texture.cpp tga.cpp tristrip.cpp userdata.cpp uvanim.cpp world.cpp -SOURCE assert.cpp +SOURCE assert.cpp printf_stub.c diff --git a/vendor/librw/src/gl/gl3shader.cpp b/vendor/librw/src/gl/gl3shader.cpp index 5e37304..c217a85 100644 --- a/vendor/librw/src/gl/gl3shader.cpp +++ b/vendor/librw/src/gl/gl3shader.cpp @@ -189,8 +189,13 @@ compileshader(GLenum type, const char **src, GLuint *shader) glShaderSource(shdr, n, src, nil); glCompileShader(shdr); glGetShaderiv(shdr, GL_COMPILE_STATUS, &success); +#ifdef _DEBUG printShaderSource(src); +#endif if(!success){ +#ifndef _DEBUG + printShaderSource(src); +#endif fprintf(stderr, "Error in %s shader\n", type == GL_VERTEX_SHADER ? "vertex" : "fragment"); glGetShaderiv(shdr, GL_INFO_LOG_LENGTH, &len); diff --git a/vendor/librw/src/printf_stub.c b/vendor/librw/src/printf_stub.c new file mode 100644 index 0000000..04df7e5 --- /dev/null +++ b/vendor/librw/src/printf_stub.c @@ -0,0 +1,11 @@ +#ifndef _DEBUG +#include + +int printf(const char * __restrict s, ...) { + return 0; +} + +int puts(const char *s) { + return 0; +} +#endif From ad5d8af63b1be9a8a85431f055fd81cb4136fd98 Mon Sep 17 00:00:00 2001 From: Shinovon Date: Thu, 14 May 2026 13:53:24 +0500 Subject: [PATCH 6/7] Detect whether rendering on powervr or videocore --- src/skel/symbian/symbian.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/src/skel/symbian/symbian.cpp b/src/skel/symbian/symbian.cpp index b8f38ae..a07a202 100644 --- a/src/skel/symbian/symbian.cpp +++ b/src/skel/symbian/symbian.cpp @@ -96,6 +96,7 @@ static bool spinning; bool qwerty; bool touch; bool moreVram; +bool powervr; void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) { } @@ -574,6 +575,17 @@ public: eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); + const char* renderer = (const char *)glGetString(GL_RENDERER); + if (strstr(renderer, "MBX") || strstr(renderer, "SGX")) { + // use pvrtc + powervr = true; + } else if (strstr(renderer, "VideoCore")) { + // use etc1 + } else { + User::Leave(KErrNotSupported); + return; + } + setlocale(LC_ALL, ""); setlocale(LC_CTYPE, "C"); setlocale(LC_COLLATE, "C"); From 653d313413b9a299c2ebcf6701e7bf7b7eeb9f95 Mon Sep 17 00:00:00 2001 From: Shinovon Date: Fri, 15 May 2026 09:09:32 +0500 Subject: [PATCH 7/7] Update todo --- TODO.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/TODO.md b/TODO.md index 21e2dd3..c78f917 100644 --- a/TODO.md +++ b/TODO.md @@ -10,7 +10,7 @@ Common: - [x] Merge S60v3 and ^3 branches - [ ] Simplify geometry - [ ] Move map to top left corner -- [ ] Do something with sprites, they're still taking too much frame time +- [ ] Too many draw calls - [ ] Audio GLES 2.0 specific: @@ -22,7 +22,8 @@ GLES 2.0 specific: - [x] Skinning shader is still broken on VC4 - [ ] Optimize to always run 20+ fps - [ ] Use etc1 compression -- [ ] HUD still disappearing sometimes +- [ ] HUD still disappearing sometimes on VC3 +- [ ] Effects are slowing the render on VC4 GLES 1.1 specific: - [x] Backport to STLport v4