Commit graph

29 commits

Author SHA1 Message Date
Shinovon
dfdd037ed3 Fixes 2026-05-12 08:55:18 +05:00
Shinovon
6992f313a9 Something with streaming 2026-05-12 08:00:13 +05:00
Shinovon
e3ad2108f1 Fix streaming on windows 2026-05-12 07:24:54 +05:00
Shinovon
7f9b635431 Fix compilation for windows 2026-05-12 07:00:35 +05:00
Dante Leoncini
67cd77edf8 I already fixed the issue where the heads appeared black during cutscenes. It seems it was a vertex color problem 2026-05-09 17:20:59 -03:00
Shinovon
e81dbee77a Enable bullet traces 2026-05-08 20:36:41 +05:00
Shinovon
baa6d4e1c2 something 2026-05-08 06:09:41 +05:00
Shinovon
85d6e68889 Try to fix compilation 2026-05-08 05:59:16 +05:00
Shinovon
1247cd5013 Enable classic control by default 2026-05-07 20:00:16 +05:00
Shinovon
af57ea469e Disable effects again 2026-05-07 06:53:24 +05:00
Shinovon
30fff6bbab No more out of memory errors on VC3 2026-05-07 02:48:00 +05:00
Shinovon
689c76b4c5 Reduce buffer size back to 16, enable start menu
RwInitialised non-sense
2026-05-07 01:25:53 +05:00
Shinovon
ef8ca1f430 Fix typo 2026-05-06 23:31:04 +05:00
Shinovon
c546c273db Update todo, disable effects in s60v3 2026-05-06 23:30:01 +05:00
Shinovon
55aecc66f3 Merge gles1 and master
# Conflicts:
#	TODO.md
#	group/bld.inf
#	group/common.mmh
#	src/skel/symbian/symbian.cpp
2026-05-06 22:01:55 +05:00
Shinovon
2044f05719 Update todo 2026-05-06 18:30:55 +05:00
Dante Leoncini
6d9929b7ce Now the TXD.img file is being created correctly, and the textures are reduced to half their size, saving a lot of memory and making the game run more smoothly. The game no longer crashes and it looks very good. That said, I still couldn’t increase the frame rate—it stays between 8 and 15 FPS, but usually runs around 8 2026-05-06 03:22:18 -03:00
Dante Leoncini
39c75bb8c5 hora dejo de verse todo de color negro. las texturas que estan dentro de gta3.img se estaban convirtiendo mal. por eso se veia negro. ahora usa las imagenes directamente. esto arregla los problemas visuales... pero no se si el juego se queda sin memoria y crashea al jugar un par de minutos. algo que no pasaba antes 2026-05-05 01:10:16 -03:00
Shinovon
a56793f44b Touch controls concept 2026-05-03 08:52:21 +05:00
Shinovon
2b8a26d4d7 Enable effects back 2026-05-03 07:05:34 +05:00
Shinovon
7e7188abbd Some stats 2026-05-03 01:29:57 +05:00
Shinovon
7dae1b0268 Bring more changes from DC port 2026-05-02 15:22:39 +05:00
Dante Leoncini
33a8324d08 Changes were made to allow compilation in Carbide C++ 2.7 and the Nokia S60v5 SDK. Important code from the OpenGL ES 1.1 backend was commented out since it prevented compilation 2026-05-01 07:16:02 -03:00
Shinovon
9c3f9b9ed6 Test 2026-05-01 12:36:09 +05:00
Shinovon
2c441fbede Logs 2026-05-01 12:34:47 +05:00
Shinovon
feefe2e742 Stub GLES 1.1 backend 2026-05-01 11:27:14 +05:00
Shinovon
d5a130fc29 Fix textures on VC4 2026-04-29 13:17:43 +05:00
Shinovon
3eb71f2cc5 Symbian^3 port 2026-04-29 05:15:13 +05:00
Shinovon
77cdaaf97e Initial commit 2026-04-29 04:17:06 +05:00