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VC4 fixes
Fixed lags on specific conditions, skinning
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7 changed files with 32 additions and 13 deletions
1
vendor/librw/src/gl/gl3skin.cpp
vendored
1
vendor/librw/src/gl/gl3skin.cpp
vendored
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@ -342,7 +342,6 @@ skinClose(void *o, int32, int32)
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void
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initSkin(void)
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{
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if (moreVram) return; // TODO
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u_boneMatrices = registerUniform("u_boneMatrices", UNIFORM_MAT4, MAX_BONES);
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Driver::registerPlugin(PLATFORM_GL3, 0, ID_SKIN,
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