VC4 fixes

Fixed lags on specific conditions, skinning
This commit is contained in:
Shinovon 2026-05-12 22:44:44 +05:00
parent 2829feffad
commit a3847a9768
7 changed files with 32 additions and 13 deletions

View file

@ -16,13 +16,13 @@ Common:
GLES 2.0 specific:
- [x] Optimize to always run 10+ fps
- [x] Fix skinning shader (cutscene heads require it)
- [x] Fix face animations in optimized builds
- [x] Disappearing background in cutscenes
- [x] Huge lag spikes on VC4
- [x] Skinning shader is still broken on VC4
- [ ] Optimize to always run 20+ fps
- [ ] Use etc1 compression
- [ ] Fix face animations in optimized builds
- [ ] Skinning shader is still broken on VC4
- [ ] Disappearing background in cutscenes
- [ ] HUD still disappearing sometimes
- [ ] Huge lag spikes on VC4
GLES 1.1 specific:
- [x] Backport to STLport v4