Fix compilation with older sdk

This commit is contained in:
Shinovon 2026-05-01 14:34:05 +05:00
parent 52e1b18729
commit 9adfa881b3
5 changed files with 16 additions and 8 deletions

View file

@ -457,7 +457,7 @@ setFilterMode(uint32 stage, int32 filter, int32 maxAniso = 1)
}
if(natras->maxAnisotropy != maxAniso){
setActiveTexture(stage);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)maxAniso);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)maxAniso);
natras->maxAnisotropy = maxAniso;
}
}
@ -1365,10 +1365,6 @@ initOpenGL(void)
resetRenderState();
#ifndef __SYMBIAN32__
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maxAnisotropy);
#endif
glEnable(GL_NORMALIZE);
openIm2D();