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15
src/renderer/PlayerSkin.h
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15
src/renderer/PlayerSkin.h
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#pragma once
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#define DEFAULT_SKIN_NAME "$$\"\""
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class CPlayerSkin
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{
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static int m_txdSlot;
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public:
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static void Initialise();
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static void Shutdown();
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static RwTexture *GetSkinTexture(const char *texName);
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static void BeginFrontendSkinEdit();
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static void EndFrontendSkinEdit();
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static void RenderFrontendSkinEdit();
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};
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