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21
src/renderer/Clouds.h
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21
src/renderer/Clouds.h
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#pragma once
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class CClouds
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{
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public:
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static float CloudRotation;
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static uint32 IndividualRotation;
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static float ms_cameraRoll;
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static float ms_horizonZ;
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static CRGBA ms_colourTop;
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static CRGBA ms_colourBottom;
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static void Init(void);
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static void Shutdown(void);
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static void Update(void);
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static void Render(void);
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static void RenderBackground(int16 topred, int16 topgreen, int16 topblue,
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int16 botred, int16 botgreen, int16 botblue, int16 alpha);
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static void RenderHorizon(void);
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};
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