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https://gitlab.com/shinovon/re3-symbian.git
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Merge gles1 and master
# Conflicts: # TODO.md # group/bld.inf # group/common.mmh # src/skel/symbian/symbian.cpp
This commit is contained in:
commit
55aecc66f3
82 changed files with 4082 additions and 129 deletions
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@ -56,7 +56,7 @@ int _caserename(const char *old_filename, const char *new_filename);
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#define caserename _caserename
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#endif
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#ifdef RW_GL3
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#if defined RW_GL3 || defined RW_GLES1
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typedef struct
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{
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#ifndef __SYMBIAN32__
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@ -9,11 +9,19 @@
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#include <eikstart.h>
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#include <hal.h>
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#include <pthread.h>
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#include <gles2/gl2.h>
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#ifdef RW_GL3
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#include <EGL/egl.h>
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#else
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#include <GLES/egl.h>
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#endif
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#include <locale.h>
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#include <versioninfo.h>
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#include <aknwseventobserver.h>
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#include <featdiscovery.h>
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#include <aknutils.h>
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#ifndef KFeatureIdQwertyInput
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#include <featureinfo.h>
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#endif
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#include "common.h"
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#include "rwcore.h"
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@ -79,10 +87,12 @@ static psGlobalType PsGlobal;
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static TBool foreground;
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bool moreVram;
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static bool spinning;
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bool qwerty;
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bool touch;
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bool moreVram;
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void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs) {
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}
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@ -292,22 +302,40 @@ static int MapScanCode(TInt aScanCode, TInt aModifiers) {
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return JOY_DPAD_RIGHT;
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}
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return JOY_DPAD_DOWN;
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case 'z':
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case 'Z':
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case '1':
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return JOY_B;
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case 'x':
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case 'X':
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case '2':
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return JOY_X;
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case 'c':
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case 'C':
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case 'a':
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case 'A':
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case '4':
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return JOY_A;
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case 's':
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case 'S':
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case '3':
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return JOY_Y;
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case '5':
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return JOY_L1;
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case '6':
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return JOY_R1;
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case '7':
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return JOY_L2;
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case '8':
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return JOY_R2;
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case EStdKeyDevice0:
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return JOY_BACK;
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case EStdKeyDevice1:
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case EStdKeySpace:
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case ' ':
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return JOY_START;
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case EStdKeyEnter:
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case EStdKeyNkpEnter:
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case EStdKeyDevice3:
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return JOY_Y;
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}
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return -1;
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}
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@ -414,39 +442,54 @@ public:
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CreateWindowL();
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iAppUi->SetOrientationL(CAknAppUiBase::EAppUiOrientationLandscape);
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SetExtentToWholeScreen();
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SetFocus(ETrue);
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#ifdef RW_GL3
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Window().EnableAdvancedPointers();
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#endif
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EnableDragEvents();
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ActivateL();
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#ifdef RW_GL3
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// VC4 check
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VersionInfo::TPlatformVersion platformVersion;
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VersionInfo::GetVersion(platformVersion);
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moreVram = platformVersion.iMajorVersion == 5 && platformVersion.iMinorVersion >= 4;
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#endif
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TSize size = Size();
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RsGlobal.width = size.iWidth;
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RsGlobal.height = size.iHeight;
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EGLint attribs[] = {
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EGL_BUFFER_SIZE, 16,
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EGL_BUFFER_SIZE, 24,
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EGL_DEPTH_SIZE, 16,
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EGL_STENCIL_SIZE, 0,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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#ifdef RW_GL3
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EGL_SAMPLES, 0,
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EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#endif
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EGL_NONE
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};
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eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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eglInitialize(eglDisplay, NULL, NULL);
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#ifdef RW_GL3
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eglBindAPI(EGL_OPENGL_ES_API);
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#endif
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EGLint numConfigs;
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eglChooseConfig(eglDisplay, attribs, &eglConfig, 1, &numConfigs);
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#ifdef RW_GL3
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EGLint contextAttribs[ 3 ] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
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eglContext = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, contextAttribs);
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#else
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eglContext = eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, NULL);
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#endif
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RWindow& window = Window();
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eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, &window, NULL);
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@ -458,6 +501,9 @@ public:
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setlocale(LC_COLLATE, "C");
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setlocale(LC_NUMERIC, "C");
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touch = AknLayoutUtils::PenEnabled();
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TRAP_IGNORE(qwerty = CFeatureDiscovery::IsFeatureSupportedL(KFeatureIdQwertyInput));
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chdir("E:\\Data\\gta3\\");
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gGameState = GS_START_UP;
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FrontEndMenuManager.LoadSettings();
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@ -471,7 +517,6 @@ public:
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openParams.width = RsGlobal.width;
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openParams.height = RsGlobal.height;
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openParams.windowtitle = RsGlobal.appName;
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ControlsManager.MakeControllerActionsBlank();
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ControlsManager.InitDefaultControlConfiguration();
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@ -523,9 +568,12 @@ public:
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// CCoeControl::HandlePointerEventL(aPointerEvent);
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// return;
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// }
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#ifdef RW_GL3
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const TAdvancedPointerEvent* advpointer = aPointerEvent.AdvancedPointerEvent();
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int i = advpointer != NULL ? advpointer->PointerNumber() : 0;
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#else
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int i = 0;
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#endif
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static int activeZone[10];
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static int stickCenterX[10];
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