Improve touch controls

This commit is contained in:
Shinovon 2026-05-12 13:17:18 +05:00
parent 6c644421fd
commit 52c4681c0c
2 changed files with 73 additions and 46 deletions

View file

@ -1325,6 +1325,7 @@ void CHud::DrawAfterFade()
if (touch) { if (touch) {
// FIXME // FIXME
int w = 640; int w = 640;
int h = 360;
int y = 0; int y = 0;
{ {
CFont::SetJustifyOff(); CFont::SetJustifyOff();
@ -1349,11 +1350,30 @@ void CHud::DrawAfterFade()
CSprite2d::DrawRect(CRECT(w - 180 - 90, 6 + y, 90, 20), CRGBA(0, 0, 0, 128)); CSprite2d::DrawRect(CRECT(w - 180 - 90, 6 + y, 90, 20), CRGBA(0, 0, 0, 128));
PRINT("R2", w - 180 - 90, 12 + y, 90); PRINT("R2", w - 180 - 90, 12 + y, 90);
// select, start int cy = (h * 2) / 5;
CSprite2d::DrawRect(CRECT(320 - 80, 286 + y, 60, 20), CRGBA(0, 0, 0, 128)); int b = 14; //(40 - 12) / 2;
PRINT("select", 320 - 80, 290 + y, 60);
CSprite2d::DrawRect(CRECT(320 + 20, 286 + y, 60, 20), CRGBA(0, 0, 0, 128)); // dpad
PRINT("start", 320 + 20, 290 + y, 60); int cx = w / 8;
CSprite2d::DrawRect(CRECT(cx - 20, cy - 60, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("\"", cx - 15, cy - 60 + b, 30);
CSprite2d::DrawRect(CRECT(cx - 20, cy + 30, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("v", cx - 15, cy + 30 + b, 30);
CSprite2d::DrawRect(CRECT(cx - 75, cy - 20, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("<", cx - 75 + 8, cy - 20 + b, 30);
CSprite2d::DrawRect(CRECT(cx + 35, cy - 20, 40, 40), CRGBA(0, 0, 0, 128));
PRINT(">", cx + 35 + 10, cy - 20 + b, 30);
// abxy
cx = w - w / 8;
CSprite2d::DrawRect(CRECT(cx - 20, cy - 60, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("\"", cx - 15, cy - 60 + b, 30);
CSprite2d::DrawRect(CRECT(cx - 20, cy + 30, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("X", cx - 15, cy + 30 + b, 30);
CSprite2d::DrawRect(CRECT(cx - 75, cy - 20, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("[]", cx - 75 + 12, cy - 20 + b, 30);
CSprite2d::DrawRect(CRECT(cx + 35, cy - 20, 40, 40), CRGBA(0, 0, 0, 128));
PRINT("|", cx + 35 + 10, cy - 20 + b, 30);
// l3, r3 // l3, r3
CSprite2d::DrawRect(CRECT(320 - 80, 254 + y, 60, 20), CRGBA(0, 0, 0, 128)); CSprite2d::DrawRect(CRECT(320 - 80, 254 + y, 60, 20), CRGBA(0, 0, 0, 128));
@ -1361,19 +1381,13 @@ void CHud::DrawAfterFade()
CSprite2d::DrawRect(CRECT(320 + 20, 254 + y, 60, 20), CRGBA(0, 0, 0, 128)); CSprite2d::DrawRect(CRECT(320 + 20, 254 + y, 60, 20), CRGBA(0, 0, 0, 128));
PRINT("R3", 320 + 20, 258 + y, 60); PRINT("R3", 320 + 20, 258 + y, 60);
// dpad CFont::SetScale(0.65f, 0.65f);
CSprite2d::DrawRect(CRECT(0, 80 + y, w / 4, 120), CRGBA(0, 0, 0, 128));
PRINT("\"", w / 8 - 15, 90 + y, 30);
PRINT("v", w / 8 - 15, 160 + y, 30);
PRINT("<", w / 8 - 60, 125 + y, 30);
PRINT(">", w / 8 + 30, 125 + y, 30);
// abxy // select, start
CSprite2d::DrawRect(CRECT(w - w / 4, 80 + y, w / 4, 120), CRGBA(0, 0, 0, 128)); CSprite2d::DrawRect(CRECT(320 - 80, 286 + y, 60, 20), CRGBA(0, 0, 0, 128));
PRINT("\"", w - w / 8 - 15, 90 + y, 30); PRINT("SELECT", 320 - 80, 290 + y, 60);
PRINT("X", w - w / 8 - 15, 160 + y, 30); CSprite2d::DrawRect(CRECT(320 + 20, 286 + y, 60, 20), CRGBA(0, 0, 0, 128));
PRINT("[]", w - w / 8 - 60, 125 + y, 30); PRINT("START", 320 + 20, 290 + y, 60);
PRINT("|", w - w / 8 + 30, 125 + y, 30);
#undef PRINT #undef PRINT
#undef CRECT #undef CRECT
} }

View file

@ -625,6 +625,10 @@ public:
RestartTimerL(10000); RestartTimerL(10000);
} }
static bool c(int px, int py, int x, int y, int w, int h) {
return px >= x && py >= y && px <= x + w && py <= y + h;
}
virtual void HandlePointerEventL(const TPointerEvent& aPointerEvent) { virtual void HandlePointerEventL(const TPointerEvent& aPointerEvent) {
touch = true; touch = true;
int x = aPointerEvent.iPosition.iX; int x = aPointerEvent.iPosition.iX;
@ -683,7 +687,7 @@ public:
activeZone[i] = JOY_R2 + 1; activeZone[i] = JOY_R2 + 1;
virtualButtons[JOY_R2] = 1; virtualButtons[JOY_R2] = 1;
} }
} else if (y > 200 && y <= 360 && (x < 200 || x > w - 200)) { } else if (y > 220 && y <= 360 && (x < 200 || x > w - 200)) {
if (x < 200) { if (x < 200) {
activeZone[i] = -1; activeZone[i] = -1;
stickCenterX[i] = x; stickCenterX[i] = x;
@ -712,35 +716,44 @@ public:
virtualButtons[JOY_R3] = 1; virtualButtons[JOY_R3] = 1;
} }
} else if (y >= 80 && y <= 80 + 120) { } else if (y >= 80 && y <= 80 + 120) {
if (x < w / 4) { do {
// dpad int cy = (h * 2) / 5;
int b = 0; if (x < w / 4) {
if (y < 125) { // dpad
b = JOY_DPAD_UP; int b = 0;
} else if (y > 155) { int cx = w / 8;
b = JOY_DPAD_DOWN; if (c(x, y, cx - 20, cy - 60, 40, 30)) {
} else if (x < w / 8) { b = JOY_DPAD_UP;
b = JOY_DPAD_LEFT; } else if (c(x, y, cx - 20, cy + 30, 40, 40)) {
} else { b = JOY_DPAD_DOWN;
b = JOY_DPAD_RIGHT; } else if (c(x, y, cx - 75, cy - 20, 40, 40)) {
b = JOY_DPAD_LEFT;
} else if (c(x, y, cx + 35, cy - 20, 40, 40)) {
b = JOY_DPAD_RIGHT;
} else {
break;
}
activeZone[i] = b + 1;
virtualButtons[b] = 1;
} else if (x > w - w / 4) {
// abxy
int cx = w - w / 8;
int b = 0;
if (c(x, y, cx - 20, cy - 60, 40, 40)) {
b = JOY_Y;
} else if (c(x, y, cx - 20, cy + 30, 40, 40)) {
b = JOY_B;
} else if (c(x, y, cx - 75, cy - 20, 40, 40)) {
b = JOY_X;
} else if (c(x, y, cx + 35, cy - 20, 40, 40)) {
b = JOY_A;
} else {
break;
}
activeZone[i] = b + 1;
virtualButtons[b] = 1;
} }
activeZone[i] = b + 1; } while (0);
virtualButtons[b] = 1;
} else if (x > w - w / 4) {
// abxy
int b = 0;
if (y < 125) {
b = JOY_Y;
} else if (y > 155) {
b = JOY_B;
} else if (x < w - w / 8) {
b = JOY_X;
} else {
b = JOY_A;
}
activeZone[i] = b + 1;
virtualButtons[b] = 1;
}
} }
} else if (aPointerEvent.iType == TPointerEvent::EDrag) { } else if (aPointerEvent.iType == TPointerEvent::EDrag) {
if (activeZone[i] == -1 || activeZone[i] == -2) { if (activeZone[i] == -1 || activeZone[i] == -2) {