From 1f01daa3c1883aea507066a7714f32d78b101b03 Mon Sep 17 00:00:00 2001 From: Shinovon Date: Thu, 7 May 2026 05:42:35 +0500 Subject: [PATCH] Disable skin shader on VC4 --- vendor/librw/src/gl/gl3skin.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/vendor/librw/src/gl/gl3skin.cpp b/vendor/librw/src/gl/gl3skin.cpp index 4c7e916..8c626d7 100644 --- a/vendor/librw/src/gl/gl3skin.cpp +++ b/vendor/librw/src/gl/gl3skin.cpp @@ -19,6 +19,8 @@ #include "rwgl3impl.h" +extern bool moreVram; + namespace rw { namespace gl3 { @@ -340,6 +342,7 @@ skinClose(void *o, int32, int32) void initSkin(void) { + if (moreVram) return; // TODO u_boneMatrices = registerUniform("u_boneMatrices", UNIFORM_MAT4, MAX_BONES); Driver::registerPlugin(PLATFORM_GL3, 0, ID_SKIN,