/* JSRF Decompilation: JSRF/Jet2.cpp Main function. */ #pragma bss_seg(".data") #include "../XDK/CRT/stddef.h" #include "Core.hpp" // Address: 0x0022FCE0 Game * g_game; // Address: 0x0006F9E0 // Matching: yes void main(void) { g_game = new Game(NULL, 0); g_game->initRootExecObj(); g_game->mainLoop(); delete g_game; }