Commit graph

8 commits

Author SHA1 Message Date
KeybadeBlox
9ad0f2a807 Update matching status of main()
For whatever reason, it doesn't match on decomp.me, but using the same
compiler and options locally, it produces a perfect match.
2025-12-13 19:12:58 -05:00
KeybadeBlox
dd0428a340 Specify code section of MMatrix.cpp 2025-12-13 08:55:17 -05:00
KeybadeBlox
a968f475e8 Add g_game extern declaration to Core.hpp
Honestly not sure why it's not defined in there, but it's not up to me.
2025-12-13 08:54:22 -05:00
KeybadeBlox
52e8353421 Update GameObj data members 2025-12-11 17:32:18 -05:00
KeybadeBlox
0f1c561abb Inline DrawMode enum into Game definition
Wasn't much point in having it float around in global scope.
2025-12-10 23:02:28 -05:00
KeybadeBlox
ef64c9d683 Add g_matricesHead and g_matrices to MMatrix.cpp 2025-12-10 22:49:29 -05:00
KeybadeBlox
58a2dbb2fb Consistent capitalization
The release binary was called Jet2.exe (according to the XBE header), so
they were apparently capitalizing file names.  This was already
reflected in objects.csv, but not the source files.
2025-12-10 22:43:42 -05:00
KeybadeBlox
aaddf5213a Initial commit 2025-12-10 22:38:12 -05:00