KeybadeBlox
9ad0f2a807
Update matching status of main()
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For whatever reason, it doesn't match on decomp.me, but using the same
compiler and options locally, it produces a perfect match.
2025-12-13 19:12:58 -05:00
KeybadeBlox
dd0428a340
Specify code section of MMatrix.cpp
2025-12-13 08:55:17 -05:00
KeybadeBlox
a968f475e8
Add g_game extern declaration to Core.hpp
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Honestly not sure why it's not defined in there, but it's not up to me.
2025-12-13 08:54:22 -05:00
KeybadeBlox
52e8353421
Update GameObj data members
2025-12-11 17:32:18 -05:00
KeybadeBlox
0f1c561abb
Inline DrawMode enum into Game definition
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Wasn't much point in having it float around in global scope.
2025-12-10 23:02:28 -05:00
KeybadeBlox
ef64c9d683
Add g_matricesHead and g_matrices to MMatrix.cpp
2025-12-10 22:49:29 -05:00
KeybadeBlox
58a2dbb2fb
Consistent capitalization
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The release binary was called Jet2.exe (according to the XBE header), so
they were apparently capitalizing file names. This was already
reflected in objects.csv, but not the source files.
2025-12-10 22:43:42 -05:00
KeybadeBlox
aaddf5213a
Initial commit
2025-12-10 22:38:12 -05:00