From e6d7acfa0586fce3c383a8f89c026241264034e3 Mon Sep 17 00:00:00 2001 From: KeybadeBlox Date: Sat, 7 Feb 2026 22:09:26 -0500 Subject: [PATCH] Fix some disconnected symbols in objdiff This will be so much easier when we can export with name mangling. --- decompile/objdiff.json | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/decompile/objdiff.json b/decompile/objdiff.json index 193f596..49e6c44 100644 --- a/decompile/objdiff.json +++ b/decompile/objdiff.json @@ -15,10 +15,10 @@ }, "symbol_mappings": { "[.rdata-0]": "[.xdata$x-0]", - "_main_funcinfo": "$T745", - "_main_handler": "$L749", - "_main_handler_unwind1": "$L741", - "_main_unwindmap": "$T751" + "_main_funcinfo": "$T754", + "_main_handler": "$L758", + "_main_handler_unwind1": "$L750", + "_main_unwindmap": "$T760" } }, { @@ -48,6 +48,7 @@ "Game::drawObjs": "?drawObjs@Game@@QAEXXZ", "Game::drawTree1": "?drawTree1@Game@@QAEXPAUGameObj@@@Z", "Game::enableDrawChildren": "?enableDrawChildren@Game@@QAEXXZ", + "Game::enableSkipDraw": "?enableSkipDraw@Game@@QAEXXZ", "Game::enableSomeExtraDrawListCode": "?enableSomeExtraDrawListCode@Game@@QAEXXZ", "Game::exec": "?exec@Game@@QAEXXZ", "Game::fatal": "?fatal@Game@@QAEXXZ", @@ -67,7 +68,6 @@ "Game::setGlobal": "?setGlobal@Game@@QAEXW4GlobalIndex@@I@Z", "Game::setLogosStarted": "?setLogosStarted@Game@@QAEXH@Z", "Game::setObj": "?setObj@Game@@QAEXW4GameObjIndex@@PAUGameObj@@@Z", - "Game::setSkipDraw": "?enableSkipDraw@Game@@QAEXXZ", "Game::setUncoveredPauseNextFrame": "?setUncoveredPauseNextFrame@Game@@QAEXH@Z", "Game::sortDrawPriorityList": "?sortDrawPriorityList@Game@@QAEXXZ", "Game::sortDrawPriorityListSingleLevel": "?sortDrawPriorityListSingleLevel@Game@@QAEXD@Z",