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https://codeberg.org/KeybadeBlox/JSRF-Decompilation.git
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Tiny source tweaks
Fixing some errors in the C runtime and making the main() formatting more similar to everything else.
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84c165a0af
commit
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2 changed files with 6 additions and 5 deletions
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@ -14,8 +14,8 @@ Game * g_game;
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// Address: 0x0006F9E0
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// Address: 0x0006F9E0
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// Matching: yes
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// Matching: yes
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void main(void) {
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void main(void) {
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g_game = new Game(NULL, 0);
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g_game = new Game(NULL, 0);
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g_game->initRootExecObj();
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g_game->initRootExecObj();
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g_game->mainLoop();
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g_game->mainLoop();
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delete g_game;
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delete g_game;
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}
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}
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@ -4,7 +4,7 @@ Like other CRT code, there's some magic here with symbols that get special
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treatment from the compiler and linker.
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treatment from the compiler and linker.
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*/
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*/
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#include "Win32.hpp"
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#include "../Win32.hpp"
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// Every program is supposed to have a main(), so we can just assume its
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// Every program is supposed to have a main(), so we can just assume its
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@ -29,4 +29,5 @@ The linker automatically sets this function to the entrypoint.
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DWORD _mainXapiStartup(LPVOID const lpThreadParameter) {
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DWORD _mainXapiStartup(LPVOID const lpThreadParameter) {
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/* Runs some initialization and then calls main() */
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/* Runs some initialization and then calls main() */
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main();
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main();
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return 0;
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}
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}
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