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Compile XDK code as C
It appears to be all C code (especially the non-C++ parts of the C runtime, of course), so we'll compile it as such.
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9 changed files with 48 additions and 23 deletions
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@ -7,8 +7,8 @@ Game and GameObj classes that form the foundation of the JSRF game code.
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#include "../Smilebit/MMatrix.hpp"
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#include "../Std.hpp"
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#include "../XDK/D3D.hpp"
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#include "../XDK/Win32.hpp"
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#include "../XDK/D3D.h"
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#include "../XDK/Win32.h"
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// TODO; move to header for Graphics COM object in Smilebit libraries
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