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Rename Smilebit library to MUSASHI
Strings in the .rdata portion of the Smilebit in-house library code suggest that this was its name, with its contents having names beginning with an M (whence MMATRIX, for example).
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6 changed files with 5 additions and 5 deletions
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@ -41,7 +41,7 @@ src/JSRF/Jet2.exe: $(OBJ) $(LIB)
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src/JSRF/Jet2.obj: src/JSRF/Core.hpp src/XDK/CRT/stddef.h src/XDK/D3D.h\
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src/XDK/Win32.h
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src/JSRF/Core.obj: src/JSRF/Core.hpp src/Smilebit/MMatrix.hpp\
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src/JSRF/Core.obj: src/JSRF/Core.hpp src/MUSASHI/MMatrix.hpp\
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src/XDK/CRT/stddef.h src/XDK/D3D.h src/XDK/Win32.h
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src/JSRF/GameData.obj: src/JSRF/GameData.hpp
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@ -5,7 +5,7 @@ Game and GameObj classes that form the foundation of the JSRF game code.
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#ifndef CORE_HPP
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#define CORE_HPP
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#include "../Smilebit/MMatrix.hpp"
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#include "../MUSASHI/MMatrix.hpp"
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#include "../XDK/CRT/stddef.h"
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#include "../XDK/D3D.h"
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#include "../XDK/Win32.h"
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