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https://codeberg.org/KeybadeBlox/JSRF-Decompilation.git
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Rename Smilebit library to MUSASHI
Strings in the .rdata portion of the Smilebit in-house library code suggest that this was its name, with its contents having names beginning with an M (whence MMATRIX, for example).
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6 changed files with 5 additions and 5 deletions
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@ -41,7 +41,7 @@ src/JSRF/Jet2.exe: $(OBJ) $(LIB)
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src/JSRF/Jet2.obj: src/JSRF/Core.hpp src/XDK/CRT/stddef.h src/XDK/D3D.h\
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src/XDK/Win32.h
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src/JSRF/Core.obj: src/JSRF/Core.hpp src/Smilebit/MMatrix.hpp\
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src/JSRF/Core.obj: src/JSRF/Core.hpp src/MUSASHI/MMatrix.hpp\
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src/XDK/CRT/stddef.h src/XDK/D3D.h src/XDK/Win32.h
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src/JSRF/GameData.obj: src/JSRF/GameData.hpp
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@ -5,7 +5,7 @@ Game and GameObj classes that form the foundation of the JSRF game code.
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#ifndef CORE_HPP
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#define CORE_HPP
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#include "../Smilebit/MMatrix.hpp"
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#include "../MUSASHI/MMatrix.hpp"
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#include "../XDK/CRT/stddef.h"
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#include "../XDK/D3D.h"
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#include "../XDK/Win32.h"
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@ -11,7 +11,7 @@ HEADERS="
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Std.hpp
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XDK/Win32.h
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XDK/D3D.h
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Smilebit/MMatrix.hpp
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MUSASHI/MMatrix.hpp
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JSRF/Core.hpp
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JSRF/GameData.hpp
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"
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@ -5,12 +5,12 @@ JSRF/Jet2.obj,true,0x0006F9E0-0x0006FA6F,,,0x00187710-0x00187724,,,,,,,0x001E620
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ADX (need to decompose),false,0x0013A570-0x0014555F,?,?,?,?,,,,,,?,?,?,
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Xapi (need to decompose),false,0x00145560-0x0014B79F,?,?,?,?,,,,,,?,?,?,
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XDK/Xapi/xapi0.obj,true,0x00147FB4-0x0014807C,,,,,,,,,,,,,
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Smilebit libs (need to decompose),false,0x0014B7A0-0x0017BF3F,?,?,?,?,,,,,,?,?,?-0x0022ED2B,
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Smilebit MUSASHI libs (need to decompose),false,0x0014B7A0-0x0017BF3F,?,?,?,?,,,,,,?,?,?-0x0022ED2B,
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C runtime (need to decompose),false,0x0017BF40-0x00182B80,?,?,?,,,,,?,?,0x0022ED2C-?,?,?,
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Unknown MS math lib,false,0x00182B81-0x0018694F,?,?,?,,,,,?,?,?,?,?,
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Another (tiny) Smilebit math lib,false,0x00186950-0x00186B7F,?,?,?,,,,,?,?,?,?,?,
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Direct3D8 (need to decompose),false,,?,,0x0018CB40-0x0019E334,,,,,?,?,?,?,?,
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DirectSound8 (need to decompose),false,,?,?,,,0x0019E340-0x001BA89B,,,,?,?,?,?,0x0027E080-0x00284E17
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Smilebit/MMatrix.obj,false,,?,,,,0x001BA8A0-0x001BBAAF,,,,,?,?,0x00264BD8-0x00264C13,
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MUSASHI/MMatrix.obj,false,,?,,,,0x001BA8A0-0x001BBAAF,,,,,?,?,0x00264BD8-0x00264C13,
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Xgraphics (need to decompose),false,,?,,,,,0x001BBAC0-0x001BC7BB,,,,?,?,,
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XDK Peripherals (need to decompose),false,,?,,,,,,0x001BC7C0-0x001C3F57,,,?,?,,
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