Separate compiler optimization flags

The /O2 used before was actually a preset for a bunch of more specific
flags, which are now written explicitly for clarity and easier
modification later.
This commit is contained in:
KeybadeBlox 2026-01-03 16:13:44 -05:00
parent 4dae5206c0
commit 683818b637
2 changed files with 2 additions and 2 deletions

View file

@ -569,7 +569,7 @@ void Game::frame() {
// Matching: yes
int Game::mainLoop() {
if (this->initState >= 0) while (true) {
if (this->fatalErr == FALSE) this->frame();
if (!this->fatalErr) this->frame();
else {
readInput();
Sleep(0x10);