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Update GameObj data members
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1 changed files with 4 additions and 4 deletions
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@ -34,10 +34,10 @@ class GameObj {
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// TODO
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} index;
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unsigned unknown0xC;
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float unknown0x10;
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unsigned sortKey; // Four-level key, one byte each
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D3DVECTOR unknown0x18;
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unsigned otherBitfield;
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float reverseSortKey; // Sign flipped to produced sortKey
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unsigned sortKey; // Four-level key, one byte each
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D3DVECTOR someTranslation;
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// Links forming a tree of objects
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GameObj * parent;
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