[gd_scene load_steps=5 format=3 uid="uid://6t4qwqsc5t04"] [ext_resource type="PackedScene" uid="uid://blonrlqpw1gqr" path="res://prefabs/player.tscn" id="1_errlg"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_errlg"] [sub_resource type="Sky" id="Sky_bl13t"] sky_material = SubResource("ProceduralSkyMaterial_errlg") [sub_resource type="Environment" id="Environment_iyx0m"] background_mode = 2 sky = SubResource("Sky_bl13t") [node name="Level" type="Node3D"] [node name="Geometry" type="Node3D" parent="."] [node name="CSGBox3D" type="CSGBox3D" parent="Geometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0) use_collision = true size = Vector3(4, 4, 4) [node name="CSGBox3D4" type="CSGBox3D" parent="Geometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, -4.5, 0) use_collision = true size = Vector3(4, 1, 4) [node name="CSGBox3D3" type="CSGBox3D" parent="Geometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, 2.5) use_collision = true size = Vector3(8, 8, 1) [node name="CSGBox3D2" type="CSGBox3D" parent="Geometry"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -4) use_collision = true size = Vector3(4, 1, 4) [node name="CharacterBody3D" parent="." instance=ExtResource("1_errlg")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.037909746, 0, -0.044049025) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_iyx0m")