Двери, начальная реализация диалогов, обновление ресурсов

This commit is contained in:
Евгений Титаренко 2024-08-17 12:32:14 +03:00
parent cf7f3bee5b
commit aa948eb252
25 changed files with 755 additions and 74 deletions

26
scripts/Door.cs Normal file
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using Godot;
using System;
public partial class Door : Node2D
{
[Export] public Door Exit;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
private void _on_interactable_player_near_by(Player player)
{
player.InteractableObjects.Add(this);
}
private void _on_interactable_player_left(Player player)
{
player.InteractableObjects.Remove(this);
}
}