Имправление спрайта игрока при изменении состояния

This commit is contained in:
Евгений Титаренко 2024-08-25 08:30:01 +03:00
parent f62a8d5f1c
commit 636fb16f7e
2 changed files with 6 additions and 3 deletions

View file

@ -24,6 +24,7 @@ public partial class Player : CharacterBody2D
get => _state;
private set
{
_sprite.Play("default");
switch (value)
{
case State.Normal: