Сцена игрока + начальная реализация перемещения
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resources/sprites/tiles/frames/wall_vert_u.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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[deps]
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dest_files=["res://.godot/imported/wall_vert_u.png-aff78772d1f7efbbe3111b841c6d1120.ctex"]
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compress/high_quality=false
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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detect_3d/compress_to=1
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