Реализация окончания дня по приходу в каюту.

This commit is contained in:
Евгений Титаренко 2024-08-25 14:16:11 +03:00
parent de683399fa
commit 4222af1896
8 changed files with 111 additions and 81 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=25 format=3 uid="uid://c1abgp6quvo3o"]
[gd_scene load_steps=23 format=3 uid="uid://c1abgp6quvo3o"]
[ext_resource type="Texture2D" uid="uid://b5baxx5o21qy1" path="res://resources/sprites/Sub/Sub.png" id="1_a6v5r"]
[ext_resource type="Script" path="res://scripts/Day.cs" id="1_cko08"]
@ -262,6 +262,7 @@ SpriteOffset = Vector2(0, -30)
AreaRadius = 20.0
IsEnabled = false
[connection signal="DialogEnded" from="NPCs/Ivan" to="." method="EnableChangeDay"]
[connection signal="DialogEnded" from="NPCs/Ivan" to="." method="EnableEndDay"]
[connection signal="OnInteract" from="EndDay" to="." method="ChangeDay"]
[connection signal="PlayerLeft" from="EndDay" to="." method="RemoveEndDay"]
[connection signal="PlayerNearBy" from="EndDay" to="." method="AssignEndDay"]