level stuff
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sprites/tiles/frames/brd_atlas.png
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sprites/tiles/frames/brd_atlas.png
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sprites/tiles/frames/brd_atlas.png.import
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sprites/tiles/frames/brd_atlas.png.import
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roughness/src_normal=""
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sprites/tiles/frames/brd_hor.png
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sprites/tiles/frames/brd_hor.png
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sprites/tiles/frames/brd_hor.png.import
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sprites/tiles/frames/brd_hor.png.import
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[remap]
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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