level stuff
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prefabs/furniture/window.tscn
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8
prefabs/furniture/window.tscn
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[gd_scene load_steps=2 format=3 uid="uid://chd3lj3gisjgj"]
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[ext_resource type="Texture2D" uid="uid://b5pxkscyklqgb" path="res://sprites/furniture/window1.png" id="1_fnq28"]
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[node name="window" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_fnq28")
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