level stuff

This commit is contained in:
MrZuerg 2023-08-19 15:32:27 +05:00
parent 4826bc4035
commit c3fbb29cd3
31 changed files with 822 additions and 0 deletions

View file

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[gd_scene load_steps=3 format=3 uid="uid://bo5we64scaa1x"]
[ext_resource type="Texture2D" uid="uid://5jow4httduix" path="res://sprites/furniture/table2.png" id="1_nyjqt"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hux8p"]
size = Vector2(32, 25)
[node name="table2" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_nyjqt")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, 1)
shape = SubResource("RectangleShape2D_hux8p")