Character controls, camera with dead zone, flashlight scale
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7 changed files with 80 additions and 4 deletions
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@ -55,11 +55,12 @@ Circle = NodePath("../Circle")
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PlayerCircle = NodePath("../PlayerCircle")
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Polygon = NodePath("../Triangle")
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[node name="PlayerCamera" type="Camera2D" parent="."]
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[node name="PlayerCamera" type="Camera2D" parent="." node_paths=PackedStringArray("Player")]
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script = ExtResource("6_quua3")
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Player = NodePath("../Player")
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CameraBounds = Vector2(30, 20)
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[node name="PointLight2D" type="PointLight2D" parent="PlayerCamera" node_paths=PackedStringArray("LightViewport")]
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energy = 16.0
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blend_mode = 2
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range_item_cull_mask = 2
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script = ExtResource("6_slohe")
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