now it's actually playable
This commit is contained in:
parent
5496914c2a
commit
b5439da5a0
13 changed files with 84 additions and 26 deletions
|
@ -34,6 +34,8 @@ sprite_frames = SubResource("SpriteFrames_v2loo")
|
|||
animation = &"closed"
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2(0, 6)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
[ext_resource type="Script" path="res://scripts/Player.cs" id="1_1vpun"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://cfdng3tdv65p6" path="res://sprites/player/player.tres" id="1_8jl58"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://2621hqkv4w0x" path="res://sprites/key_space.tres" id="3_h0r18"]
|
||||
[ext_resource type="SpriteFrames" uid="uid://dqtp1l5ecav4k" path="res://sprites/key_space.tres" id="3_h0r18"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5hhj3"]
|
||||
size = Vector2(15, 15)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue