Реализация живого доспеха
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64e6187aab
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5 changed files with 354 additions and 4 deletions
32
prefabs/enemies/living_armor.tscn
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32
prefabs/enemies/living_armor.tscn
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[gd_scene load_steps=5 format=3 uid="uid://bpusphyhhg074"]
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[ext_resource type="SpriteFrames" uid="uid://cw4pv1qucngxu" path="res://sprites/enemies/armor/living_armor.tres" id="1_j445m"]
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[ext_resource type="Script" path="res://scripts/enemies/LivingArmor.cs" id="1_ofbsx"]
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[ext_resource type="PackedScene" uid="uid://cf0wpahgwygxx" path="res://prefabs/light_sense.tscn" id="2_xkyos"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_d1ojb"]
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size = Vector2(15, 15)
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[node name="LivingArmor" type="CharacterBody2D"]
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collision_layer = 5
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collision_mask = 5
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script = ExtResource("1_ofbsx")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = ExtResource("1_j445m")
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animation = &"down_walk"
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frame_progress = 0.454965
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[node name="Sprite2D" type="Sprite2D" parent="AnimatedSprite2D"]
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[node name="LightSense" parent="." instance=ExtResource("2_xkyos")]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="LightSense"]
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polygon = PackedVector2Array(-7, -4, -7, 15, 8, 15, 8, -4, 5, -11, -4, -11)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0.5, 7.5)
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shape = SubResource("RectangleShape2D_d1ojb")
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[connection signal="area_entered" from="LightSense" to="." method="_OnLightEntered"]
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[connection signal="area_exited" from="LightSense" to="." method="_OnLightExited"]
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