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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="1bit-game-jam"
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run/main_scene="res://scenes/main_scene.tscn"
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config/features=PackedStringArray("4.1", "Mobile")
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
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config/icon="res://icon.svg"
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="mobile"
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textures/lossless_compression/force_png=true
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textures/default_filters/anisotropic_filtering_level=0
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anti_aliasing/screen_space_roughness_limiter/enabled=false
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2d/snap/snap_2d_transforms_to_pixel=true
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2d/snap/snap_2d_vertices_to_pixel=true
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