Last stretch

This commit is contained in:
Иван Кузьменко 2023-08-19 15:23:08 +03:00
parent 466a154972
commit 68271c94ed
13 changed files with 338 additions and 99 deletions

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@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://crulyoxqqw74r"]
[ext_resource type="Script" path="res://scripts/entities/Teleport.cs" id="1_luklc"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ogixu"]
[node name="Teleport" type="Area2D"]
collision_layer = 4
collision_mask = 4
monitorable = false
script = ExtResource("1_luklc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_ogixu")
[connection signal="body_entered" from="." to="." method="OnPlayerEntered"]

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[gd_scene format=3 uid="uid://dteeck6gict0d"]
[node name="teleport_dest" type="Node2D"]

View file

@ -1,8 +1,40 @@
[gd_scene load_steps=2 format=3 uid="uid://chhytv8se7mfk"]
[gd_scene load_steps=6 format=3 uid="uid://chhytv8se7mfk"]
[ext_resource type="Script" path="res://scripts/entities/Door.cs" id="1_ckaca"]
[ext_resource type="Texture2D" uid="uid://cn362llclhulw" path="res://sprites/furniture/door-closed.png" id="1_lnba4"]
[ext_resource type="Texture2D" uid="uid://ccv54fdk8unka" path="res://sprites/furniture/door-open.png" id="3_ornej"]
[node name="door_closed" type="Node2D"]
[sub_resource type="SpriteFrames" id="SpriteFrames_v2loo"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("1_lnba4")
}],
"loop": true,
"name": &"closed",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_ornej")
}],
"loop": true,
"name": &"open",
"speed": 1.0
}]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_lnba4")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_srxyv"]
size = Vector2(32, 60)
[node name="DoorClosed" type="Node2D"]
script = ExtResource("1_ckaca")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_v2loo")
animation = &"closed"
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(0, 6)
shape = SubResource("RectangleShape2D_srxyv")