Улучшение логики живого доспеха и нажимной плиты. Реализация шипов.

This commit is contained in:
Евгений Титаренко 2023-08-18 16:52:06 +03:00
parent 2e5d268f35
commit 602df1ed1d
6 changed files with 201 additions and 4 deletions

View file

@ -83,7 +83,7 @@ public partial class LivingArmor : CharacterBody2D
case State.Attack:
break;
case State.Waiting:
_sprite.Stop();
_sprite.Pause();
break;
case State.Moving: