Улучшение логики живого доспеха и нажимной плиты. Реализация шипов.
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2e5d268f35
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602df1ed1d
6 changed files with 201 additions and 4 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=3 uid="uid://dhn7yt46fyac8"]
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[gd_scene load_steps=22 format=3 uid="uid://dhn7yt46fyac8"]
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[ext_resource type="PackedScene" uid="uid://bhulqhxesd5gc" path="res://prefabs/player.tscn" id="1_65a7v"]
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[ext_resource type="AudioStream" uid="uid://bsy2d0bl3lgg0" path="res://sounds/crank.ogg" id="1_cweq4"]
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@ -12,6 +12,7 @@
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[ext_resource type="PackedScene" uid="uid://ccg3n7sobsvdw" path="res://prefabs/enemies/watcher.tscn" id="10_fsiss"]
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[ext_resource type="PackedScene" uid="uid://bpusphyhhg074" path="res://prefabs/enemies/living_armor.tscn" id="11_x3ep3"]
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[ext_resource type="PackedScene" uid="uid://bj1ixwjdpnooo" path="res://prefabs/entities/pressure_plate.tscn" id="12_ynt5e"]
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[ext_resource type="PackedScene" uid="uid://dqx43vr727ft8" path="res://prefabs/entities/spikes.tscn" id="13_w1hk1"]
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[sub_resource type="Curve" id="Curve_o5byr"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.0824742, 0.273684), -10.2105, 0.0, 0, 0, Vector2(0.242268, 0.494737), -5.10526, 0.0, 0, 0, Vector2(0.396907, 0.736842), -7.6579, 0.0, 0, 0, Vector2(0.737113, 1), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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@ -23,7 +24,7 @@ light_mode = 2
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_m680d"]
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shader = ExtResource("5_64d71")
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[sub_resource type="ViewportTexture" id="ViewportTexture_1exyl"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_y74yf"]
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viewport_path = NodePath("FlashlightViewport")
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[sub_resource type="CircleShape2D" id="CircleShape2D_prnh4"]
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@ -106,7 +107,7 @@ CameraBounds = Vector2(30, 20)
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[node name="PointLight2D" type="PointLight2D" parent="PlayerCamera" node_paths=PackedStringArray("LightViewport")]
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blend_mode = 2
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range_item_cull_mask = 2
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texture = SubResource("ViewportTexture_1exyl")
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texture = SubResource("ViewportTexture_y74yf")
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script = ExtResource("6_slohe")
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LightViewport = NodePath("../../FlashlightViewport")
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@ -172,3 +173,26 @@ Facing = 1
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[node name="pressure_plate" parent="." instance=ExtResource("12_ynt5e")]
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position = Vector2(31, 51)
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[node name="spikes" parent="." instance=ExtResource("13_w1hk1")]
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position = Vector2(-40, 112)
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Enabled = true
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SpikesTimeout = 0.5
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[node name="spikes2" parent="." instance=ExtResource("13_w1hk1")]
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position = Vector2(-8, 112)
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Enabled = true
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SpikesTimeout = 0.5
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StartOffset = 0.25
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[node name="spikes3" parent="." instance=ExtResource("13_w1hk1")]
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position = Vector2(24, 112)
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Enabled = true
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SpikesTimeout = 0.5
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StartOffset = 0.5
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[connection signal="ButtonPressed" from="pressure_plate" to="spikes" method="Off"]
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[connection signal="ButtonPressed" from="pressure_plate" to="spikes2" method="Off"]
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[connection signal="ButtonPressed" from="pressure_plate" to="spikes3" method="Off"]
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[connection signal="ButtonUnpressed" from="pressure_plate" to="spikes" method="On"]
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[connection signal="ButtonUnpressed" from="pressure_plate" to="spikes3" method="On"]
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