FUCKFUCKFUCK
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3 changed files with 20 additions and 3 deletions
12
scripts/Level.cs
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12
scripts/Level.cs
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using Godot;
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using System;
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public partial class Level : Node2D
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{
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[Signal] public delegate void BossKilledEventHandler();
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public void BossDied()
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{
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EmitSignal(SignalName.BossKilled);
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}
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}
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