Изменена логика доспеха
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parent
429fe9b62f
commit
1fe08a596d
4 changed files with 133 additions and 43 deletions
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@ -15,7 +15,7 @@
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[ext_resource type="PackedScene" uid="uid://bj1ixwjdpnooo" path="res://prefabs/entities/pressure_plate.tscn" id="12_ynt5e"]
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[ext_resource type="PackedScene" uid="uid://dqx43vr727ft8" path="res://prefabs/entities/spikes.tscn" id="13_w1hk1"]
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[ext_resource type="Script" path="res://scripts/DeathScreen.cs" id="15_12mhe"]
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[ext_resource type="PackedScene" uid="uid://bmyjqerhno5vi" path="res://prefabs/enemies/wretched.tscn" id="16_wjfbi"]
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[ext_resource type="PackedScene" uid="uid://bmyjqerhno5vi" path="res://prefabs/enemies/wretched.tscn" id="16_ejflu"]
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[sub_resource type="Curve" id="Curve_o5byr"]
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_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(1, 1), 0.0, 0.0, 0, 0]
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@ -27,7 +27,7 @@ light_mode = 2
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_m680d"]
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shader = ExtResource("5_64d71")
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[sub_resource type="ViewportTexture" id="ViewportTexture_pqovb"]
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[sub_resource type="ViewportTexture" id="ViewportTexture_1dtfl"]
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viewport_path = NodePath("FlashlightViewport")
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[sub_resource type="CircleShape2D" id="CircleShape2D_prnh4"]
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@ -123,7 +123,7 @@ CameraBounds = Vector2(30, 20)
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[node name="PointLight2D" type="PointLight2D" parent="PlayerCamera" node_paths=PackedStringArray("LightViewport")]
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blend_mode = 2
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range_item_cull_mask = 2
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texture = SubResource("ViewportTexture_pqovb")
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texture = SubResource("ViewportTexture_1dtfl")
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script = ExtResource("6_slohe")
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LightViewport = NodePath("../../FlashlightViewport")
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@ -196,18 +196,6 @@ position = Vector2(116, -76)
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[node name="LivingArmor" parent="." instance=ExtResource("11_x3ep3")]
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position = Vector2(-70, -67)
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[node name="LivingArmor2" parent="." instance=ExtResource("11_x3ep3")]
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position = Vector2(-86, -51)
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Facing = 2
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[node name="LivingArmor3" parent="." instance=ExtResource("11_x3ep3")]
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position = Vector2(-54, -50)
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Facing = 0
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[node name="LivingArmor4" parent="." instance=ExtResource("11_x3ep3")]
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position = Vector2(-70, -36)
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Facing = 1
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[node name="pressure_plate" parent="." instance=ExtResource("12_ynt5e")]
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position = Vector2(31, 51)
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@ -228,19 +216,10 @@ Enabled = true
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SpikesTimeout = 0.5
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StartOffset = 0.5
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[node name="Wretched" parent="." instance=ExtResource("16_wjfbi")]
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position = Vector2(-84, 12)
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[node name="Wretched" parent="." instance=ExtResource("16_ejflu")]
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position = Vector2(-120, 42)
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[node name="Wretched2" parent="." instance=ExtResource("16_wjfbi")]
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position = Vector2(-108, 30)
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Facing = 2
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[node name="Wretched3" parent="." instance=ExtResource("16_wjfbi")]
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position = Vector2(-64, 29)
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Facing = 0
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[node name="Wretched4" parent="." instance=ExtResource("16_wjfbi")]
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position = Vector2(-85, 51)
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Facing = 1
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[node name="Wretched2" parent="." instance=ExtResource("16_ejflu")]
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position = Vector2(-139, -39)
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[connection signal="timeout" from="CanvasLayer/DeathScreen/Timer" to="CanvasLayer/DeathScreen" method="Timeout"]
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